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Minecraft: Java Edition
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Мод поддерживает Русский язык.
"This mod is so seamless that it is not even a vanilla+, it feels like just vanilla!"
Requires my Redstone Emitters Require Redstone mod/datapack, or any other datapack/mod that frees up crafting recipe of a singular planks block. Without it, you either will lose (some of) wooden buttons or vertical planks recipes. Yes, I could had made a vanilla compatible recipe, but I wanted to use this most basic converting recipe (which is also works the other way around), and I want to keep my mods as an interconnected cohesive family. This seemingly simple mod adds new set of blocks (5 per each wood type: vertical planks, stairs, slabs, new model plank fences and fence gates), with the main quirk being the fact that it doesn't use any new textures! Instead, by vigourously utilising model data, it rotates and mirrors vanilla planks texture for all new blocks, so it is fully compatible with both modern vanilla textures, Programmer art, or any other resourcepack*! *as much as their planks textures follow vanilla 4 (or even 2/3/6 etc) planks horizontally one over another. Otherwise, if supplied texture is very different from vanilla configuration (like, already being vertical, or having a vertical outline), the result would be ranging between acceptable interesting alternative to outright visually broken.
Pretty much from the first years I played 15 years ago, I wondered: "why there are no vertical planks in the game?". Well, not constantly of course, but periodically oscillating between "it could be cool" and "why isn't it already in the game?". It seems most players overlook many possibilities that such simple addition can bring, and I ultimately proved it for myself by finally implementing vertical planks after all these years! Many resourcepacks I saw allow to make a vertical planks block with double slabs. However, it gives only full block, without stairs or slabs. But exactly with them (particularly stairs), these new possibilities truly open up! By perfectly aligning vanilla planks texture by rotating and mirroring, and setting uvlock (that makes vanilla stairs always use predermined orientation of the texture), I manage to make vertical stairs a perfect roofing material, which rotates accordingly to any of the directions, giving a seamless downflow of planks/shingles composing a roof! Other than that, vertical planks just are a cool material for walls, or alternative direction for the floors (so they will realistically rest between the shortest span of a room perpendicularly, instead of structureally unsound stretching across it), or can have many other uses you can think of! Other than vertical planks, stairs and slabs, I added simple plank fences and fence gates. Ever since the vanilla fences with two beams, and later also fence gates, were added, they became an iconic/default look of a wooden fence in Minecraft. On the other hand, I added the most basic solid plank fences that in my opinion the game lacked ever since the addition of "beamy" fences. By carefully circumventing limitations of vanilla fence blocktype, I managed to give it a seamless look, and even an ability to make it higher than 1 block! Plank fence gates are similar - they are just two solid panels that, unlike vanilla fence gates, actually rest on proper posts going from the ground to the top! Also, by adding new blocks to all the vanilla tags, vertical planks can be used in all recipes that require "any wood", while all new blocks can be used as a fuel in furnace with same burning duration as all original vanilla counterparts. Moreover, if you still think I'm not insane, I did all the model manipulations manually, tweaking and testing every single model face until I got the needed results (well, I had to do that just with the first set, oak, others followed just by copy-paste-changewoodname). And there is also no generated assets or data, so you really can feel that this mod is a handmade craft!
This mod and my Better Stones mod represent and align with my building philosophy: instead of using overdetailed constructions with overcomplicated gradients (that use, just for colour, completely unrealistic blocks both from real and ingame world perspective), build simple structure forms using greater variety of the same block types. (just in case, buildings in the attached images do not represent a pinnacle of my building skills. But you can note how much better simple houses look with the old planks texture!)
You can freely use this mod in a modpack, just give a credit. You may port/recreate this mod for other versions without asking me (but giving a notification would be welcome), just give credit and link to this original mod page. Actual unique part of this mod is all just model data for blocks, only registry and flammability are handled by java code. But if you will remake it, make it properly and carefully, so everything works as in this original mod!


