- Switch to vanilla method of removing block entities when chunk sections unload on the client. Maybe this will fix an issue that shouldn't ever happen to begin with?
Ported to MC 1.21.9 and MC 1.21.10.
- Possibly fixed crash that should never happen but could maybe be explained by other mods calling setBlockState() on the wrong thread?
- Also added a java argument to debug issues like these:
-Dvertigo.traceWrongThreadForSetBlockState=truewill log a stack trace whenever another mod does this.
- Also added a java argument to debug issues like these:



