Compatibility
Minecraft: Java Edition
1.21.1
1.20.1
1.19.4
1.19.2
Platforms
Supported environments
Details
Changelog
Via Romana 2.1.0 [Neo/Forge & Fabric] Changelog:
Changes:
- Via Romana now has native builds for Forge and NeoForge which avoids any issues people were having with Sinytra Connector - #58
 - Via Romana is no longer using Surveyor Map Framework for map info, we have our own ground-up system which both adds functionality and fixes crashes - #76 #70 #60 #59
- Instead of Surveyor always scanning all chunks, chunks are now scanned during the charting process resulting in significantly lower storage utilization and performance impacts during normal use
 - Via Romana is still compatible on Fabric with Surveyor-based mods like Hoofprint and Antique Atlas for destination additions on maps
 
 - We now use Moonlight for dynamic tag generation (instead of BRRP), Data Anchor for saving, and Common Network for networking
- This means existing path networks aren't directly transferable to this update, but can be migrated using 
/viaromana convert legacyPaths(all networks will be saved to the overworld). - Deleting your existing 
via_romana.jsonconfig file is strongly recommended. 
 - This means existing path networks aren't directly transferable to this update, but can be migrated using 
 
Additions:
- Added an estimated biome background layer which makes larger maps look much more complete
- Added a config for defining custom config colours, useful for both overriding defaults or adding modded biomes (please submit a Github issue if a biome is missing that should be included)
 
 - Added a fallback to biome data when a map is large enough for the added resolution of full chunk data to be diminishing, resulting in a significant speed boost for large map generation
 
Fixes/Improvements:
- Resolved traveler's Fatigue not applying as expected
 - Resolved padding issues with the map screen
 - Resolved nodes not saving globally instead of to a specific dimension
 - Resolved status messages not correctly reflecting charting radius
 - Resolved tutorial not correctly reflecting charting radius
 - Resolved invalid block indicator not correctly reflecting charting radius
 - Resolved nodes not being placed on the liquid blocks when added to valid path tag list
 - Resolved nodes not scanning upwards for ideal placement
 - Improved map background tile blending
 - Improved node vignette when walking through charting nodes
 - Improved underground detection for map screen path spline
 - Improved default tag/block inclusions in 
via_romana:path_block - Saving config via GUI automatically updates caches (1.21.1 exclusive)
 - Tweaked default config values
 
Files
Metadata
Release channel
ReleaseVersion number
2.1.0+1.20.1-forgeLoaders
Game versions
1.20.1Downloads
153Publication date
November 1, 2025 at 9:12 AMPublisher
xameryn
Developer





