Fixes and improvements
- Increase the visibility range of Comet Warp beacons
Changes
- Added compatibility with Anshar for Comet Warp focuses: shift-click a beacon while having a Comet Warp focus equipped to permanently bind it to the embedded state
- Added persistent anchors to Comet Warp focuses:
- shift-click on a Lodestone to permanently anchor the currently equipped Comet Warp focus to it;
- use
minecraft:can_place_on
component to configure anchorable blocks - use
vivatech:comet_warp_block_only_mode=true
component to enable block-only mode: anchors can only be placed on anchorable blocks, but these persistent anchors can be set again and aren't permanently bound to the first clicked block
- Added
vivatech:infinite_charge
optional component to Gadgets
This update breaks worlds
If you have any testing worlds, please go to your world folder and delete the power_systems
directory. All of the wires in your world will be deleted with it, unfortunately.
Fixes and improvements
- Wires now properly render interdimensionally
- Now wires drop if you overextend it when trying to connect wire posts, when you break wire posts, and when you cut them with pliers
- Grids now don't break when a part of one is in an unloaded chunk. The remainder of the grid freezes until all of the connected appliances are loaded again
- Fixed Heaters not seeing already existing blocks when placed
Changes
- Wires can now be placed on fences and chains