Tags
Creators
Details
Licensed LGPL-3.0-only
Published 4 years ago
Updated 2 weeks ago
All versions
1.20.6-1.3.5-fabric
Release
Vivecraft 1.20.6-1.3.5-fabric7 months ago 148
Compatibility
Minecraft: Java Edition
1.20.5–1.20.6
Platforms
Fabric
Quilt
Supported environments
Client-side
Server-side
Client and server
Changes
- add option to overlay the gui on the mirror.
- with fbt the player position is now determined from the feet position (can be disabled)
- fix stereo rendering screen not updating in nonvr on mirror change
- allow smooth rotation to be activated with keybinds
- allow radial menu keybinds to be hold
- fix simulated keys not unpressing when switching to nonvr
- fix some menuworlds fail to load with serene season
- fix search button being offscreen on narrow windows sizes
- fix keyboard editors missing in the setting search
- fix stuck loading level screen with fabulous
- fix bucket/boat aim in seated mode
- fix brushing in VR and roomscale brushing not working
- fix roomscale bow model not perfectly aligned with aim
- fix issue with some mods accessing the legacy api with reflection
- add debug option to show all vr passes
- add shader shadow camera position, previous shadow camera position and shadow camera offset uniforms
- fix optifine shader passes having different frame numbers if they share the same shadowmap
- add settings to adjust the NullVR headset aspects
- add setting to swap/crop the dual mirror
- add replaymod/flashback support without the server side plugin/mod
- default to the right controller for the radial menu, if the vr runtime doesn't tell what controller pressed the keybind
1.21.9+:
- fix menu panorama grass patch missing
1.21.6+:
- fix crash when opening the quick commands gui in nonvr
1.21.5+:
- fix xaeros worldmap not rendering in vr
- fix black horizon on screenshot camera
- fix camera displays not showing up with iris shaders
1.21.1 and older:
- fix optifine detection
1.18.2:
- fix roomscale bow notch animation
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wGoQDPN5:RRwWlTcg"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wGoQDPN5:RRwWlTcg"
}

