Tags
Creators
Details
1.21-1.1.10-b1-neoforge
Compatibility
Changes
-
reverse hands setting now also works in stead mode, to change it you need to checke to standing temporarily
-
add setting do disable roomscale block/entity interactions
-
add mod name to LWJGL error
-
fix radial menu/pointer keyboard render issues with the journeymap minimap
-
fix some mod hud missing on forge/neoforge
-
fix DH with shaders appearing kinda jellowy
-
fix vivecraft causing standalone servers to not always shutting down correctly
-
fix some player layers not appearing on VR players
-
fix spyglass model always being overridden
-
fix supporter HMD rendering when the player head is invisible
1.20.5+
- fix DH options button being way off screen
- fix neoforge connecting to servers without vivecraft
1.21
- fix entity names not rendering
- fix server links button missing in VR
- fix modmenu button overlapping with stuff
- up minimum neoforge version to 21.0.21-beta
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wGoQDPN5:r9ggLqnM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wGoQDPN5:r9ggLqnM"
}

