Tags
Creators
Details
Licensed LGPL-3.0-only
Published 4 years ago
Updated 2 weeks ago
All versions
1.21.10-1.3.13-forge
Release
Vivecraft 1.21.10-1.3.13-forgelast month 135
Compatibility
Minecraft: Java Edition
1.21.9–1.21.10
Platform
Forge
Supported environments
Client-side
Server-side
Client and server
Changes
- add option to place the Gui in the HUD position
- add setting to repeat last radial menu action on a short press (defaults to on)
- add server setting to kick players with a too low vivecraft version (affects VR and NONVR players)
- add server setting to allow to nerf roomscale shield blocking, by setting shields on cooldown
- add server api to check vivecraft version of clients
- add separate speed multiplier for sprinting, defaults to use the same value as the regular speed multiplier
- fix movement speed multiplier not being hooked up
- fix horizontal movement with create aeronautics wheel
- fix movement of create aeroworks joystick, and closing of the joystick menu
- fix potential startup crash on some iris version
- fix first roomscale bow step not showing the arrow with some resourcepacks
- fix roomscale bow not working if the controllers are perfectly aligned
- fix vr player orientation on maps using aim instead of body yaw
- fix compasses not respecting held hand orientation
- fix stencil with some shaders
- fix spectator hotbar navigation not working
- fix spectator gui lagging behind when player model is shown
- fix no hands in spectator mode
- fix low health effect being applied in spectator mode
- fix possible sound misalignment
26.2:
- fix missing haptics for hotbar in spectator mode
- fix mixed reality in front mask
26.1+:
- fix hud position with the split arms model when first person model is shown, with essential
- fix audio distortion with third person mirror or screenshot camera out
26.1:
- fix crosshair occlusion not working
- fix hand items rendered twice on third person mirror
- fix sky writing over the stencil
- fix missing hands with optifine shaders
1.21.3+:
- fix reversed hands not swapping items on player models
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Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wGoQDPN5:LjsBqHtn"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wGoQDPN5:LjsBqHtn"
}

