Added
- Particle-based live preview system for voxel operations
- New preview command to visualize affected areas before execution
- Direction-aware preview rendering (respects player facing)
- Support for box and hollow preview shapes
- Optional shell padding preview for room and hollow operations
Improved
- Safer execution of large voxel operations through visual confirmation
- Better alignment between preview geometry and final execution
- Clearer separation of concerns between commands, operations, preview, and history logic
Safety
- Previews are visible only to the executing player
- Preview system is server-safe and does not modify the world
- Protected blocks remain unaffected unless explicitly forced
Added
- /voxelcleaner and /voxelroom commands
- Undo / redo support
- Loot collection into chests
Notes
- First public release



