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0.1.6
Compatibility
Required content
Changes
HUGE patch update!
- fixed rope persistence on SERVERS (its been broken for a few versions now)
- singeplayer should remain working too
- updated mod logo for now, to not confuse people thinking the phys pulley is already in the mod
- updated some text for the rope item
- updated the mod description
Ropes will now always persist, and and even restarting, rejoining, then cutting the rope will now actually REMOVE it, and wont bug and be a ghost rope or smthm, really sorry for that issue, but its resolved on servers now too, singeplayer worlds should still work.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:voOBl6iP:CkN5RAMN"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:voOBl6iP:CkN5RAMN"
}

