VulkanMod

VulkanMod

Mod

Vulkan renderer mod for Minecraft.

Client Optimization

136.2k downloads
800 followers
Created2 years ago
Updated3 months ago

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Bugfixes

  • Fixed a crash on startup affecting Intel GPUs mainly

0.3.8

Graphics

  • Improved grass (and grass like) texture rendering with Unique Opaque Layer on

Performance

  • Improved particle rendering performance up to 2-3x (worst case)

Compatibility

  • Added post effect compatibility (e.g. glowing effect is now rendering correctly)
  • Implemented gl Framebuffers
  • Improved overall gl compatibility

Bugfixes

  • Fixed bug affecting entity culling
  • Fixed missing auto screenshot after world load

Updated to Minecraft 1.20.4

Graphics

  • Improved grass rendering while unique opaque layer setting is off
  • Video settings screen is now transparent while in game

Features

  • New device selector on Other tab of Video Settings screen

Bugfixes

  • Fixed entity texture bug on 1.20-1.20.1

Compatibility

  • Wayland support
  • Fixed linux swapchain issues

Bugfixes

  • Fixed sync error on chunk update (uploading)
  • Fixed sync errors on layout transitions

Performance

  • Minor shaders optimizations

Performance

  • Improved chunk build time (up to 2x faster or even more on vsync)

Compatibility

  • Improved mod compatibility for mods using custom textures
  • Updated lwjgl to 3.3.2
  • Added macOS libs on main branch (unified jar)

Bugfixes

  • Fixed block entities rendering (broken textures)

Updated to Minecraft 1.20.2

Performance

  • Added Entity Culling with relative option

Compatibility

  • Removed dynamic rendering to bring back older devices compatibility
  • Improved mod compatibility
  • Fixed crash on startup when (not supported) fabulous graphics setting was selected

Bugfixes

  • Fixed freeze when using Alt+Tab on AMD + Windows
  • Fixed bug causing no rendering and lag on level change

Graphics

  • Improved mipmap texture details on far meshes

Bugfixes

  • Fixed section grid height bug
  • Fixed crash when background text rendertype was used

Release 0.3.1

Performance

  • Improved performance
  • New "unique opaque layer" option (default enabled)

Compatibility

  • Revert Vulkan API requirements to Vulkan 1.2
  • Improved GL textures compatibility

Bugfixes

  • Fixed end portal texture bug
  • Fixed rendering bug when using indirect draw

VulkanMod release 0.3.0

This release features a reworked renderer, bringing a performance boost.

  • Vulkan 1.3 is now required

Performance

  • Improved CPU and GPU performance
  • Improved video memory usage
  • Improved Chunk loading/upload
  • Indirect draw mode setting
  • Now using dedicated device queues

Compatibility

  • Improved general compatibility
  • Fixed ttf font textures not rendering properly

External resources



Project members

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Technical information

License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID