Bugfixes
- Fixed a crash on startup affecting Intel GPUs mainly
0.3.8
Graphics
- Improved grass (and grass like) texture rendering with Unique Opaque Layer on
Performance
- Improved particle rendering performance up to 2-3x (worst case)
Compatibility
- Added post effect compatibility (e.g. glowing effect is now rendering correctly)
- Implemented gl Framebuffers
- Improved overall gl compatibility
Bugfixes
- Fixed bug affecting entity culling
- Fixed missing auto screenshot after world load
Updated to Minecraft 1.20.4
Graphics
- Improved grass rendering while unique opaque layer setting is off
- Video settings screen is now transparent while in game
Features
- New device selector on Other tab of Video Settings screen
Bugfixes
- Fixed entity texture bug on 1.20-1.20.1
Compatibility
- Wayland support
- Fixed linux swapchain issues
Bugfixes
- Fixed sync error on chunk update (uploading)
- Fixed sync errors on layout transitions
Performance
- Minor shaders optimizations
Performance
- Improved chunk build time (up to 2x faster or even more on vsync)
Compatibility
- Improved mod compatibility for mods using custom textures
- Updated lwjgl to 3.3.2
- Added macOS libs on main branch (unified jar)
Bugfixes
- Fixed block entities rendering (broken textures)
Updated to Minecraft 1.20.2
Performance
- Added Entity Culling with relative option
Compatibility
- Removed dynamic rendering to bring back older devices compatibility
- Improved mod compatibility
- Fixed crash on startup when (not supported) fabulous graphics setting was selected
Bugfixes
- Fixed freeze when using Alt+Tab on AMD + Windows
- Fixed bug causing no rendering and lag on level change
Graphics
- Improved mipmap texture details on far meshes
Bugfixes
- Fixed section grid height bug
- Fixed crash when background text rendertype was used
Release 0.3.1
Performance
- Improved performance
- New "unique opaque layer" option (default enabled)
Compatibility
- Revert Vulkan API requirements to Vulkan 1.2
- Improved GL textures compatibility
Bugfixes
- Fixed end portal texture bug
- Fixed rendering bug when using indirect draw
VulkanMod release 0.3.0
This release features a reworked renderer, bringing a performance boost.
- Vulkan 1.3 is now required
Performance
- Improved CPU and GPU performance
- Improved video memory usage
- Improved Chunk loading/upload
- Indirect draw mode setting
- Now using dedicated device queues
Compatibility
- Improved general compatibility
- Fixed ttf font textures not rendering properly