Walk, Jog, Run!

Walk, Jog, Run!


Adds a slower walking state and replaces exhaustion caused by sprinting with stamina caped by your hunger

Client and server Game Mechanics

Created2 years ago
Updated23 days ago

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Adds a slower walking state and replaces exhaustion caused by sprinting with stamina caped by your hunger.


This mod adds a slight change to the way Minecraft movement functions. This mod allows players to toggle between a slower walking pace and the usual jogging state. This is to promote slower player movement without detracting from the typical Minecraft experience.

Players can use the ALT key (configurable) to switch between the walking and jogging states.

The updated values for player speed can be found below (configurable):

  • Player Walk Speed: 0.07 (30% Slower)
  • Player Jog Speed: 0.1 (Normal Speed)
  • Player Sprint Speed: 0.13 (30% Faster, Normal Sprint Speed)

An icon is added to your hud (next to you hotbar by default, but can be changed) that shows you if you're Walking, Jogging, or Running.


Sprinting is to be altered fundamentally as well. Rather than draining from your food source, sprinting will simply drain a secondary bar and give you a slight slowness debuff after expending it all the way without allowing it to recharge. The hunger that you have instead acts as the total cap of stamina that you can utilise, a full stomach allowing you to run for much longer than an empty one.

There are two ways that stamina is displayed on the hud:

  • Icon: The icon is filled depending on how much of your stamina you've used up. It being completely filled means you have 100% of your maximum stamina (capped by your hunger).
  • Hunger Bar: The outline fades as you use your stamina. Since it overlays ontop of your hunger bar, it's not relative to your cap.

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