1.2.8 - 2024-04-20
- Breaking Package while sneaking will now prevent it from breaking and dropping items.
- Packages are now automation friendly:
- Placing one down is no longer requires sneaking.
- Dispensers can also place a Package now.
- Pushing a Package with piston will break it and drop contained items.
- All configurable.
2023-12-23 - 1.2.4
- Added
batch_delivered
,agreement_completed
andagreement_expired
advancement conditions. Details on the Wiki- They are meant for modpack developers and are not used in the mod itself.
- Added config option to show infinity symbol for infinite agreements. Disabled by default.
- Potentially fixed occasional config reset to default settings.
2023-12-23 - 1.2.4
- Added
batch_delivered
,agreement_completed
andagreement_expired
advancement conditions. Details on the Wiki- They are meant for modpack developers and are not used in the mod itself.
- Added config option to show infinity symbol for infinite agreements. Disabled by default.
- Potentially fixed occasional config reset to default settings.
2023-12-11 - 1.2.3
- Added an option to config that allow taking outputs from the side of a delivery table. Off by default.
- Added config option to disable moving Completed Agreement to the output slots.
- Added several settings to the Delivery Table NBT data for modpack developers. More details on the Wiki
2023-08-13 - 1.1.1
- Added 'TagMatching' field to the Requested Item. It allows specifying how NBT tags of items will be compared.
- 'TagMatching:"ignore"' - tag does not matter
- 'TagMatching:"weak"' - item is required to have defined tags (can have others)
- 'TagMatching:"strong"' - item tag should be equal to the specified one
- Renamed 'DeliveriesRequirePackaging' to 'DeliveriesRequireBoxes' config value. Updated default values in several configs values comments.
- Fixed deliveries not delivering when 'Require Boxes' was disabled in the config.
- Fixed Zombie Packager not having a texture.