**Mercenaries from the Southern Realms have arrived to bolster your armies! **
- Leopards Company (with alternate version)
- Marksmen of Miragliano
- Alcatani Fellowship (with alternate version)
- Braganzas Besieger
- Tilean Pikeman
Misc
Some texture fixes for various models.
Estalia was pretty bare bones so to flesh it out I turned it into the Southern Realms with mainly Dogs of War models.
In the next update I want to make some more banners for each faction and I've been thinking about maybe making some shields as well.
Also there's some hidden Warhammer 40k stuff I did just for fun as far as I know I dont think anyone's made armor for this faction in the 40k mods I've seen so have fun with them!
None of them will pop up on JEI but you can find the recipes if you look hard enough.
IMPORTANT NOTE
Geckolib is now required for the mod to work.
4 New Imperial armor sets and some extras!
- Witch Hunter
- Imperial Engineer
- Imperial Archer
- Knight of Morr
- Added a helmet for The Hound of Judgement
- Imperial and Altdorf version of Greatsword hats
New Crafting Materials
- Multiple fabrics to help with the costs of armor sets and it should help with mass producing them for recruits
- Leather Roll is pretty much the same thing but for leather
New Melee Weapons!
- Ghal Maraz (The Warhammer of The Emperor Himself!) Right-clicking with it gives the player a temporary buff with a cool-down
- Dragon Tooth (Sword)
- Grudge Settler (Sword)
New Ranged Weapons!
- Hochland Long Rifle
- Imperial Repeater Rifle
- Imperial Long Rifle
These weapons are very WIP and subject to change both in models and values. Same thing for the gun sound effects and animations I plan to overhaul and polish them more with time.
All of the guns are shot by right-clicking but as of now they don't consume any ammo until I can figure out how to do it properly, but they were really fun to play with so I pushed them into this update.
The Hochland Long Rifle doesn't have a working scope as of yet but hopefully, and eventually, it will.
There are a few more melee weapons, other faction banners not just for The Empire, and guns planned but the next update will most likely be an overhaul of Estalia turning it into a general Southern Realms faction including armors from Tilea and The Dogs of War.
Misc
- Fixed Empire model errors
- Fixed Bretonnian model errors
- Fixed High Elves model errors
- Fixed Dawi model errors
It was some issues with single-plane blocks that would look weird in certain lighting (looking up and down mainly)
- Recipe changes for a few Empire armors
- Slight buff for all legendary armors
- Redesigned all of the state trooper chest plates
New Faction! (pictures coming soon!)
The High Elves of Ulthuan have hit the shores!
- Defender of Ulthuan
- Pheonix Guard
- Swordmaster of Hoeth
- White Lion of Chrace
- Dragon Prince
- Silverhelm
- Lotheran Sea Guard
- Spearman
- Archer
Misc
Updated all existing boots and gloves Fixed a few model errors (errors that would pop up in shaders) Rebalanced the legendary armor sets (more expensive to match their strength)
The next update will be smaller and should finish up The Empire in its sets and some banners for other factions.
Afterwards, the next major faction will be reworking Estalia into the Southern Realms.
Added all of the missing banners and state troopers for The Empire
- Reikland State Trooper w/ alt version
- Averland State Trooper & Banner
- Hochland State Trooper & Banner
- Ostermark State Trooper & Banner
- Ostland State Trooper & Banner
- Stirland State Trooper & Banner
- Talabecland State Trooper & Banner
- Talabheim State Trooper & Banner
Misc
- Small texture changes to current state troopers
High Elves are in progress coming soon!
Initial Modrinth Release New Faction! (changelog from curseforge)
Karaz Ankor or "The Everlasting Realm" The Dawi have arrived in full force with multiple new sets and a few alternate pieces!
- High King
- Thane
- Runelord
- Longbeard
- Hammerer
- Ironbreaker
- Irondrake
- Dwarf Warrior (with alternate helmets)
New Empire Sets
- Knights Panther
- Teutogen Guard
New Kislev Sets and also texture and model reworks of the whole faction
- Boyar
- Streltsi
Misc
- Added pelts and fur variations to the majority of the Kislev armors that are already in game.
- Texture changes to some Empire armors.
- Fixed a few model errors
- Added lamellar material
- Added scale material (no use yet it'll be for a future faction)