1.1.6
Compatibility
Required content
Changes
IMPORTANT NOTE
Geckolib is now required for the mod to work.
4 New Imperial armor sets and some extras!
- Witch Hunter
- Imperial Engineer
- Imperial Archer
- Knight of Morr
- Added a helmet for The Hound of Judgement
- Imperial and Altdorf version of Greatsword hats
New Crafting Materials
- Multiple fabrics to help with the costs of armor sets and it should help with mass producing them for recruits
- Leather Roll is pretty much the same thing but for leather
New Melee Weapons!
- Ghal Maraz (The Warhammer of The Emperor Himself!) Right-clicking with it gives the player a temporary buff with a cool-down
- Dragon Tooth (Sword)
- Grudge Settler (Sword)
New Ranged Weapons!
- Hochland Long Rifle
- Imperial Repeater Rifle
- Imperial Long Rifle
These weapons are very WIP and subject to change both in models and values. Same thing for the gun sound effects and animations I plan to overhaul and polish them more with time.
All of the guns are shot by right-clicking but as of now they don't consume any ammo until I can figure out how to do it properly, but they were really fun to play with so I pushed them into this update.
The Hochland Long Rifle doesn't have a working scope as of yet but hopefully, and eventually, it will.
There are a few more melee weapons, other faction banners not just for The Empire, and guns planned but the next update will most likely be an overhaul of Estalia turning it into a general Southern Realms faction including armors from Tilea and The Dogs of War.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:b0Sl4fW1:RKyxNIN1"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:b0Sl4fW1:RKyxNIN1"
}

