- Added a Fatal BossFight
- No ending yet
- Changed a lot of text
- Fatal
- Fatal
- Added 1 event
- Added 7 events to Phase 2
- Moved 1 event to Phase 2
- Added a new good item after entering Phase 2
- Added 1 event
- Added 7 events to Phase 2
- Moved 1 event to Phase 2
- Added a new good item after entering Phase 2
- Added Phase 2 (Can be accessed by destroying a new block)
- The Block spawns ONLY once but its very visible
- Some events moved to Phase 2
- Fake entities can now only spawn in Phase 2
- Some functions are unusable in Phase 2
- More features will be added to Phase 2 sooner or later
- Added 1 event that can ONLY happen in the caves
- Made all entities way rarer
- Added 1 new event
- Added new variant of Fatal (Killer)
- Made Warning no longer be targetted by the Iron Golem
- Made it so all entities spawn differently (No longer based on player tick update)
- Edited some of minecraft's textures
MAJOR Update
- Added 5 new events
- Nerfed Fatal (Despawns sooner)
- Fatal now has a 70% chance to spawn (Instead of 40%)
- Fixed one of the events not working
- Balanced all events to either be more common/rare
- Added mob (Mimic)
- Added a variant of Fatal (Observer)
- Made all structures spawn more frequently
- 1.21.1 Neoforge version lacks Mimic's inventory shuffle mechanic for some reason
MAJOR Update
- Added 5 new events
- Nerfed Fatal (Despawns sooner)
- Fatal now has a 70% chance to spawn (Instead of 40%)
- Fixed one of the events not working
- Balanced all events to either be more common/rare
- Added mob (Mimic)
- Added a variant of Fatal (Observer)
- Made all structures spawn more frequently
A minor update
- Made Warning (Attack) a bit more dangerous
- Gave Fatal the ability to teleport the PLAYER
- Added 1 new event
- Made Fatal teleport more frequently (Now instead of teleporting every 25-50 seconds, it teleports every 5-20 seconds)
- Made Fatal more frequent
- Made Light more frequent
- Made some events happen more frequently
- Added a sound and overlay for Light
- Fixed certain events which could happen at the start
A minor update
- Made Warning (Scare) dissapear after 3 seconds (Incase it can't reach the player)
- Gave Stalker the ability to open doors
- Made Warning (Curious) no longer be targeted by Iron Golems



