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Wathe: Extended has been archived. Wathe: Extended will not receive any further updates unless the author decides to unarchive the project.
Creators
Details
Licensed GPL-3.0-or-later
Published 5 months ago
Updated 5 months ago
All versions
3.2.132
Release
stable-3.2.1325 months ago 22
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client and server
Required content
Changes
π Additions
- Added Chinese translation (@haiman233)
- Added new player pronouns that would show up above their usernames when looking at them
- Pronouns are customizable through the configuration screen or by using the
/pronounscommand
- Pronouns are customizable through the configuration screen or by using the
- Added a "Show Chat During Game" toggle in the configuration screen
- Players cannot open the chat input or send messages/commands while in a game
- Server admins (Permission Level >= 2) retain full chat and command access during a game
- Added a new very special plushie :3 (Thanks to @Celemimphar for the amazing model and texture!)
- New modifiers:
- Introverted (Suggested by @koniri.)
- Taxed (Suggested by @shxnji)
- Adaptive (Suggested by @koniri.)
π Changes
- Gameplay changes:
- Lovers
- New configurable alternative option: Forbidden Lovers (Suggested by @.anisla.)
Lovers pair will always be Killer and non-Killer when this option is enabled
- New configurable alternative option: Forbidden Lovers (Suggested by @.anisla.)
- Muzzler
- Tape now replaces the Revolver in the shop
- Tape application sound effects are now client-sided
- Starstruck
- New ability effect particles
- New particles trail when ability is active
- Lovers
- Guidebook UI overhaul:
- New sprites and textures for the book, tabs and navigation buttons
- Added proper tab buttons to switch between Roles and Modifiers
- Various layout improvements and fixes
- Page scrolling now uses right-click instead of left-click (mouse wheel scrolling is still available)
π§ Fixes
- Fixed Initiate converting into a Killer when the other Initiate is attacked while protected by a Defense Shield (#17)
- Fixed Executioner converting into a Killer when their target is attacked while protected by a Defense Shield (#18)
- Fixed dead players being automatically revived when disconnecting and reconnecting during an active game (#33)
- Fixed the current task being reset to a new one when a player disconnects and reconnects (#34)
- Fixed role and modifier Enabled/Disabled icons in the Guidebook not being synchronized correctly for non-operator players (#36)
- Fixed(?) revived players not receiving their role's starting items when being revived by the Necromancer (#40)
- Fixed roles such as Executioner and Initiate (and any other role that converts into a Killer Role from their goal/condition) being able to convert into a Killer Role that is disabled in the configuration (@mikrokimos)
- Fixed players being able to pick up a second gun from the ground by moving their existing gun with their cursor via the inventory screen
- Fixed status effects persisting after a game ended
- Using Body Bags will remove blood particles
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