Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Supported environments
Client and server
Creators
Details
Licensed GPL-3.0-or-later
Published 6 months ago
Updated last week
Wathe: Extended
⚠️ This is the core mod of "The Harpy Express: Extended" modpack and outside of which, isn't intended to be played with.
Using this mod outside the modpack is not recommended; you are free to do so, but at your own risk.
Support or issues reported by users who choose to use the mod outside the base modpack will not be provided.
Roles
Soon™
Modifiers
| Name | Side | Description |
|---|---|---|
| Introverted | Civilians/Neutrals | When more than X players are nearby (configurable crowd count + range), mood drains faster. When alone or with only one other player nearby, mood drains slower. |
| Taxed | Killers | If a killer exceeds a configurable kill count within a rolling time window, their kill income is reduced by a configurable fraction. |
| Adaptive | Killers | Repeating the same kill method consecutively applies an income penalty. Switching to a different kill method consecutively grants an income bonus. |
| Forbidden Lovers | Civilian + Neutral/Killer | An alternative way on how the Lovers modifier from Stupid Express will work in-game, the lovers will always consist of a civilian/neutral and a killer, the Forbidden Lovers wins by surviving together until the end of the game. Turning this option on will also decrease the chances of lovers being assigned. |
Items & Blocks
- Guidebook
- An in-game book item that replaces Wathe's Letter item, opens a custom GUI containing descriptions, abilities, and items for every registered roles and modifiers.
- Creative items:
- Teleport to Ready Area (Teleports players to the Ready Area Spawn Point upon use)
- Teleport to Scenery (Teleport players to the Spectator Spawn Point upon use) OP ONLY
- Create RTP Slot (Creates a RTP slot upon use) OP ONLY
- Trigger RTP (Trigger the RTP function and randomly teleports players across all the slots upon use) OP ONLY
- Add/Remove Fake Players (Spawns/Kill a fake player for testing, requires Carpet mod) OP ONLY
- More Panel block variants
- More Moquette color variants
- More Steel Ornament color variants
- Ish Plush
- Meow :3
Features
Configuration Screen
- A YACL configuration screen accessible from the pause menu, organized into five categories, that can be used to directly tweak the game.
Note: Only OP players have access to all the categories, non-OP players can only see theClientcategory.
Gameplay Balancing
- Ability VFX/SFX Suppression: A global toggle that, when enabled, suppresses all ability trigger visual and sound effects to avoid players abusing this to clear themselves.
- Cleaner Ability Player Limit: The Deep Cleaning ability from Kin's Wathe Cleaner role will automatically be disabled when the number of alive survival players falls below a configurable threshold, preventing it from being overpowered in the late game when there are very few players left, ultimately soft-locking the remaining players to have a chance to win.
- Thief Stealable Items Compatibility: Allow the Thief to steal more items: Pan, Poison Injector, Blowgun, Pill, Delusion Vial, Defense Vial and Tape.
Guidebook GUI
A full custom in-game screen that can be opened by right-clicking the Guidebook item:
- Contains two tabs: Roles and Modifiers.
- Roles are categorized as Civilian, Killer, and Neutral on the left page.
- Right page displays the selected entry's description, abilities, and items, can be navigated with next/previous buttons.
Pronouns System
- Players set their pronouns via the configuration screen or with the
/watheextended:pronouns set <pronouns>command. - Admins can clear other player's pronouns if needed using the
/watheextended:pronouns clear <target>command. - Pronouns are saved persistently in
config/watheextended/cache/pronouns.jsonon the server. - Displayed above a player's username when a nearby player looks at them at close range.
- Synced to all players via a custom network packet on join.
Map Features
- Random Teleportation (RTP): At game start, players in the ready area are each assigned a unique teleportation slot and teleported there while the screen fades to black at the start of a game. Configurable via
/watheextended:rtp slotcommand. - Item Bounds Check: Items that falls out of the play area boundaries during an active game are automatically teleported back to the nearest alive player or dead body.
- World Protection: Prevents player interaction with containers, buttons, levers, trapdoors, doors, and other interactive blocks within the map variables areas.
Bug Fixes
On top of what the mod adds, the mod also includes a number of bug fixes for issues that exist in Wathe and some of the add-ons, improving overall stability and gameplay experience.
Bug fixes list
- Defense Shield kill bypass fix: The
AllowPlayerDeathevent is now properly fired before executing a kill, fixing cases where Defense Shields were bypassed (e.g. pill, defense vial, dream imprint), this also fixes issues regarding role convertion that requires a specific player to be killed happening when the said player have a Defense Shield when receiving damage. - Disabled killer role conversion fix: If a role conversion condition triggers (Executioner succeeding, Vulture eating enough bodies, etc.), the player now converts to a random enabled killer role and will never convert to a role that has been disabled in the configuration.
- Duplicate gun pickup bug fix: Players could previously pick up extra guns by picking a gun on the ground while already holding one in their cursor.
- Mood component NBT persistence fix:
nextTaskTimerandtimesGottentask data are now properly serialized/deserialized in NBT, preventing mood task progress from being lost when reconnecting during an active game. - Status Effects Cleared on Stop: All active potion effects are cleared from players when the game is in the stopping phase.
- Spectator on rejoin: If a player was killed during an ongoing game and rejoins the server after disconnecting, they will be kept in spectator mode instead of being revived.
- Ability row layout fix: Player-picker widgets (e.g. Morphling, Swapper, Voodoo, Judge, and Bodymaker UIs) are now arranged in wrapping rows based on screen width, preventing them from going off-screen when playing on servers with many players.
- Wathe & Iris conflict: Fixed a crash caused by a conflict between Wathe and Iris Shaders when certain specific shaders are used.
Noelle's Roles
- Graverobber HUD fix: The Graverobber modifier now displays correct Coroner-style death information (time, reason, role) when inspecting a body.
- Feather Modifier Fix: Kin's Wathe conflicts with Noelle's Roles Feather modifier, Wathe: Extended reapplies the
SLOW_FALLINGeffect with an infinite duration for players having this modifier so it never expires.
Stupid Express
- Lovers crash fix: Catches a
NullPointerExceptionthat would crash the game in the Lovers HUD renderer during spectator mode, ultimately causing the client to crash if a lover died while the client was looking at them. - Necromancer revival items fix: Players revived by the Necromancer now correctly receive all role-specific items for their newly assigned role.
Credits
❤️ Special thanks
- The D.R. Harpy Transportation Ltd. Discord server for being psychopaths
- @doctor4t and the Lady Snake team for making the original idea of The Last Voyage of the Harpy Express and WATHE
- @Celemimphar (Ish Plush model/texture)
- @math730 (French localization)
- @haiman322 (Chinese localization)


