Creators
Details
Licensed GPL-3.0-or-later
Published 7 months ago
Updated 3 weeks ago
All versions
3.5.132
Release
stable-3.5.1322 months ago 31
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Changes
Added
- "Items" tab inside the Wathe: Extended configuration screen that lets you view and edit the prices and cooldowns of every usable item from Wathe and supported add-ons
/pronouns clear <targets>command, allowing OP players to clear other players' pronouns (@Basinity)- "Teleport to Scenery" item for creative OP players that teleports them to the Spectator Spawn Position upon use
- Moquette block color variants
- HUD elements for the Arsonist, now showing the number of doused players required before being able to ignite
- Configurable options:
- Kill Increase Time
- Changes the number of seconds added to the timer when a Killer gets a kill
- Jump Mode
- Changes the behavior of the jump restriction mechanic: Default, Lobby Only, or Everywhere
- Item Prices & Cooldowns
- Configurable prices and cooldowns for every shop item from Wathe and supported add-ons (see the "Items" tab in the configuration screen)
- Role Abilities
- Configurable "Cancel Ability" option for Phantom and Morphling, allowing them to cancel their ability at any time by pressing the ability key again instead of waiting for the full duration to end
- Configurable ability duration for:
- Phantom
- Morphling
- Configurable ability cooldown for:
- Phantom
- Morphling
- Kill Increase Time
- Optional mechanic: "Last Stand"
- If enabled, this changes the behavior of any remote death mechanic (e.g. a correct Guesser guess, a Voodoo trigger on a Voodoo Doll, or Lovers heartbreak).
Instead of being killed immediately, the damned player is notified and has a short period of time before they actually die (Default: 30s)
- If enabled, this changes the behavior of any remote death mechanic (e.g. a correct Guesser guess, a Voodoo trigger on a Voodoo Doll, or Lovers heartbreak).
- New Guidebook entries:
- Awesome Binglus
- The Insane Damned Paranoid Killer
- Better Vigilante
- New roles: (More information in-game)
- Technician
Changed
- Major rework of the configuration screen:
- Role- and modifier-specific options are now grouped into their own unique groups within the "Roles" and "Modifiers" tabs, instead of being mixed together in the "Game" category
- Several visual and readability improvements
- Renamed some options and descriptions to make it clearer what they do
- Using the inventory key while inside the Guidebook screen now closes the screen
- Improved item tooltips: they now explain more clearly what an item does and how to use it, and show styled cooldowns where applicable
- Gameplay balancing:
- Roles:
- Hunter
- Can no longer buy the default Knife, Poison Vial, and Scorpion from the shop
- Kidnapper
- Can no longer buy the Crowbar from the shop
- Physician
- Pill is now invisible in hand to other players
- Cleaner
- No longer receives bonus coins by default for using the Sulfuric Acid Barrel on dead bodies (configurable)
- The bonus coin value for using the Sulfuric Acid Barrel on dead bodies is now configurable (Default: 50 coins)
- Awesome Binglus
- Now starts with 4 Notes
- Gains 50 coins per completed task
- Can buy Notes in the shop
- Can stack up to 64 Notes
- Can see Notes through walls using Instinct
- Morphling
- Can now cancel their ability at any time by pressing the ability key again, instead of waiting for the full duration to end
- Phantom
- Can now cancel their ability at any time by pressing the ability key again, instead of waiting for the full duration to end
- Hunter
- Items:
- Grenade
- Is now put on cooldown after being thrown, preventing players from spamming it (Default: 1m30s)
- Grenade
- Roles:
Removed
- WathExtras' LGBTQIA+ Pride-themed cocktail assets. Make sure to check out their mod!
Fixed
- Missing localization entries for some blocks added in the previous update
- Tasks not being completed even though the player had performed the required action
- Grenade not being put on cooldown after being thrown
- Guesser player-picker row having a gap if Mimic was present in a game
- Guesser player-picker row not wrapping into multiple rows when there were too many players in a game, causing it to overflow outside the screen
- Initiate not correctly converting to Amnesiac when the other Initiate died from self-inflicted causes or when killed by a non-Initiate, and surviving Initiate not converting either in those cases (#52, #58)
- Neutral roles converting into Killer roles that were disabled in the configuration (#60, #68)
- Role announcement displaying a different role than the one the player actually has after converting into a different role
- Role announcement displaying a different role than the one the player actually has when using the
/forceRolecommand - Pronouns not switching to the morphed player's pronouns when using the Morphling ability (#69)
- Introverted modifier effect being active before receiving the first task of a game
- Moquette block face culling issues (#57)
- Color formatting issues in the Guidebook
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:7LadFLDS:Gb52hy5h"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:7LadFLDS:Gb52hy5h"
}

