All versions
1.2.4
Release
WeatherModRemasteredV1.2.411 months ago 285
Compatibility
Minecraft: Java Edition
1.21.9–1.21.10
Platform
Fabric
Supported environments
Client and server
Changes
GENERAL
- Updated to 1.21.9 and 1.21.10
- Improved CPU performance for wind calculations
- Added Storm Clusters with full functionality
TORNADOES
- Updated particle configurations to better reflect the original mod
- Tornado clouds now form much quicker and spread further
- Special tornadoes can now form from storm clusters
- Added new desert-themed variant for Stage 2 tornadoes ;)
- Increased debris, mob, and particle counts for tornadoes
- Fixed tornado suction gradient not applying properly
- Scaled tornado destruction and pulling variables
- Fixed custom firenados not using proper path sizes
- Fixed higher stage tornadoes not pulling players proportionately faster
- Fixed tornadoes sound being limited to suction range
- Expanded tornado pull and sound ranges greatly
- Fixed forced tornadoes spawning far from the player
ITEMS
- Extended Wind Core use time
- Fixed Drill Item and Shockwave Item going off in inventory AGAIN
- Increased size of Shockwave Item shockwave as strength increases
- Weather reader now can switch between storm and forecast mode by simply holding crouch and using the item
- Weather reader storm mode now displays text related to the forecast to the player
- Weather reader storm mode can now display basic info about active storm entities
WEATHER
- Storm Clusters can now form in the world and amplify wind
- Storm Clusters can spawn tornadoes if they grow strong enough
CONFIG
- Custom tornadoes now support custom tornado height (reach the clouds!)
- Custom tornadoes now use proper pulling physics for weak tornadoes
- Reformatted the debug menu to match the original mod almost exactly
- Added additional debug menu options
- Added new config options for clusters
- Added new "/weather_mod config" command related to clusters
THAT'S ALL FOLKS!
- This mod is officially done! No new content is planned to be added, although version updates and bug fixes will occur. Expect 1.21.11 definitely.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:7a0zyzrP:Rbur13LC"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:7a0zyzrP:Rbur13LC"
}

