- Updated dependencies
- Changed from Forge to NeoForge
- Support LambDynamicLights Forge (https://github.com/ThinkingStudios/LambDynamicLights-Forge)
- Minor bugfixes
This is a rerelease of version 1.0, rewritten with Architectury API
This is a rerelease of version 1.0, rewritten with Architectury API
All features are included barring configuration settings, which will be included in the next snapshot.
This is the first full release of Weird Equipment, though not much has changed. I was mostly waiting for any bugs to be sent in, but since nothing major has been found (and the mod still needs an update for 1.19.2 compat) I think it's ready for a full release.
Changes
- Mod now runs on all versions of 1.19
- Updated dependencies
- Fixed large lava bucket dynamic lighting
In preparation for exiting beta and having an official release, many optimizations and bug fixes were made in this update.
Changes
- Changed the sound the torch bow's arrows make on impact
- Torch bow now only uses durability from the netherite torch pickaxe when the user has no torches
Bug Fixes
- Fully fixed block cannon's handling of slabs
- Fixed block cannon sometimes not being able to place blocks when it should
- Fixed flint & shears not dropping items when they should
- Fixed netherite torch pickaxe being able to place torches over other blocks
Optimizations
- RopeCoilEntity, TorchArrowEntity, and NetheriteTorchPickaxeItem now use better methods to determine which side a block is being placed on
- Removed redundant/unneeded super() calls in some methods
- Implemented checks for variables that could be null
- Removed most usages of deprecated methods
- Made FrozenPlayerItemPlacementContext slightly less hacky
Updating is STRONGLY recommended, due to possibility of equipment disappearing.
Additions
- Torch bow can now be fired without ammo if a netherite torch pickaxe is held in the main hand, using durability from the pickaxe instead.
Bug fixes
- Fixed an embarrassing bug where the torch bow would disappear if used in the offhand without any ammo in the player's inventory.