- Updated dependencies
- Changed from Forge to NeoForge
- Support LambDynamicLights Forge (https://github.com/ThinkingStudios/LambDynamicLights-Forge)
- Minor bugfixes
- Updated dependencies
- Minor bugfixes
Updated to 1.20
This is a rerelease of version 1.0, rewritten with Architectury API
This is a rerelease of version 1.0, rewritten with Architectury API
All features are included barring configuration settings, which will be included in the next snapshot.
This is the first full release of Weird Equipment, though not much has changed. I was mostly waiting for any bugs to be sent in, but since nothing major has been found (and the mod still needs an update for 1.19.2 compat) I think it's ready for a full release.
Changes
- Mod now runs on all versions of 1.19
- Updated dependencies
- Fixed large lava bucket dynamic lighting
Additions
- Added large lava bucket, which holds 9 buckets of lava
- Added diamond shears, which have 1000 durability
Changes
- Made Cloth Config an optional dependency
- Made LambDynamicLights an optional dependency
Additions:
- Added config file
- Added GUI for config
Bug Fixes / Changes:
- Fixed mod name in JEI/REI
- Added Cloth Config as dependency
Additions
- Added bottomless water bucket
In preparation for exiting beta and having an official release, many optimizations and bug fixes were made in this update.
Changes
- Changed the sound the torch bow's arrows make on impact
- Torch bow now only uses durability from the netherite torch pickaxe when the user has no torches
Bug Fixes
- Fully fixed block cannon's handling of slabs
- Fixed block cannon sometimes not being able to place blocks when it should
- Fixed flint & shears not dropping items when they should
- Fixed netherite torch pickaxe being able to place torches over other blocks
Optimizations
- RopeCoilEntity, TorchArrowEntity, and NetheriteTorchPickaxeItem now use better methods to determine which side a block is being placed on
- Removed redundant/unneeded super() calls in some methods
- Implemented checks for variables that could be null
- Removed most usages of deprecated methods
- Made FrozenPlayerItemPlacementContext slightly less hacky
Fixes
- Fixed block cannon replacing full slabs with half slabs
- Increased jack o'helmet luminance
- Added jack o'helmet repair item
Changes
- Block cannon now places blocks facing the correct direction
Bug Fixes/Modifications
- Fixed running the mod on servers
- Adjusted block cannon shot's hitbox to avoid accidental collisions
Additions
- Added the block cannon, an item that shoots blocks held in the offhand
Bug Fixes/Cleanup
- Fixed bug where thrown rope coils always appeared to be a small rope coil
- Optimized rope coil handling
Added the self-slingshot, an item that allows the player to shoot themselves in the opposite direction of where they're looking.
Updating is STRONGLY recommended, due to possibility of equipment disappearing.
Additions
- Torch bow can now be fired without ammo if a netherite torch pickaxe is held in the main hand, using durability from the pickaxe instead.
Bug fixes
- Fixed an embarrassing bug where the torch bow would disappear if used in the offhand without any ammo in the player's inventory.