Wilder Wild

Wilder Wild

Mod

This mod aims to upgrade the Wild Update!

Client and server AdventureDecorationFoodGame Mechanics MobsStorageWorld Generation

259.0k downloads
780 followers
Created2 years ago
Updateda day ago

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2.4.2 (1.20.4)

Changelog

  • Added new config options to control the Ancient Horn's cooldowns in different scenarios.
    • Default Cooldown
    • Creative Cooldown
    • Sculk Sensor Cooldown
    • Sculk Shrieker Cooldown
    • Hanging Tendril Cooldown
  • Geysers will now put out Fires, Campfires, and Candles upon Erupting without Lava, and ignite them upon Erupting with Lava. (#372)
  • Fixed the length of Geyser Eruptions, now being 5 instead of 4.
  • Significantly optimized Wilder Wild's custom worldgen
  • Slightly optimized Wilder Wild's custom rendering
  • Updated Scorched Eye and Fermented Scorched Eye textures.
  • (1.20.6) Added better support for Snowlogging on Embeddium thanks to embeddedt!
    • Snowlogging on Embeddium will no longer result in Z-Fighting with Pink Petals.
  • Cloud movement no longer uses separate mixins for Embeddium and Sodium, also thanks to embeddedt!
  • (1.20.4+) Updated Mesoglea's optional Liquid rendering to work without additional mixins in Vanilla and with Embeddium, also thanks to embeddedt!

Files

WilderWild-2.4.2-Fabric+1.20.4.jar(53.89 MiB) Primary Download

Project members

FrozenBlock

FrozenBlock

Organization

LudoCrypt

Composer

Soro335

Developer & Worldgen Lead

LIUKRAST

Former Contributor

Xfrtrex

Former Developer

I_am_Merp

Former Texture Artist & Sound Designer

osmiooo

Translator


Technical information

License
GPL-3.0-only
Client side
required
Server side
required
Project ID