Compatibility
Minecraft: Java Edition
1.18.2
Platforms
Fabric
Supported environments
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Creators
Details
Licensed CC0-1.0
Published last year
Updated last year
Origin Overview:
Primary: Summon (45s cd)
- two enhanced wolves are summoned, they have the following tweaks
- +1hp of true dmg when they attack
- -3hp base dmg
- -50% incoming dmg
- 1.4x movement speed
- +1 heal charge per attack to the owner (they are tamed to the user on summon)
- vanish after 15s
- ghostly appearance
Secondary: Healing (10s cd)
- At the cost of 4 charges (4 charges can be stored max) the instant health 1 is given to an entity you look at which is within 16 blocks. If you miss it is applied to you instead.
Tertiary: Invisibility and Glow (toggled with loadHotbarActivator)
- Glow: (change ==1.0 to >0.66)
- Wolves or other wolfkins within render distance will glow yellow for you
- Entities below 2/3 hp within 10 blocks will glow red (wolves/wolfkins orange instead of red)
- Invisibility: (Armour not rendered, but particles do appear) You will be invis IF:
- Under moonlight when the block light level is <=5 and not in water
- NOT under sunlight, when the block light level is <=4 and not in water
- Sneaking and not in water 8s cd when:
- you take/deal dmg
- break a block
Passives:
- You can walk on powdered snow and are immune to frost dmg (this will not work without extraorigins, but the rest of the origin will)
- You cannot deal melee or ranged dmg to wolves
- If you attack a mob within 16 blocks of wild wolves, they will also attack the mob
- You have slight night vision
- Hunger effect immunity
- Increased sprint speed while 3/4hp or less (boosted adrenaline effectively)
- You spawn in a snowy taiga by default
Cons:
- You have 1.75x exhaustion
- 4hp less than a normal player
- You are a carnivore