World Expansion 0.1.3-1.20.1-Forge
on Oct 25, 2024Structures
- The "Mud Ruin0" structure is no longer generated on the Beach biome
Bug-Fixes
- Fixed the mod's tags directory
- Added translation of the JEI category for a "Multi-Crafting Table"
Technical
- Dump files have been deleted
World Expansion 0.1.2-1.20.1-Forge
on Oct 19, 2024Blocks
- Deleted "Cannon Barrel" and "Cannon Base" for re-working them
- Added functionality to "Windometer" The letters on the "Windometer" texture glow depending on the Wind direction
- Now, "Tumbleweed" can generate in the "Politania" biome
- Re-work of "Suspicious Mud": being dug up with any Shovel, changed item-treasure render system
Items
- Added new weapon: "Gambler's Shotgun" (At this moment only Creative mode)
- Added new items: "Live Shotgun Bullet" and "Blank Shotgun Bullet"
- Added "Gambler's Shotgun Chamber"
Attribute
- Added attribute "Kickback Multiplier" for shooting from "Gambler's Shotgun"
Structures
- Added 2 new Structures: Tavern and Mud house
Bug-Fixes
- "Kabanyt" and all the blocks from it could be mined by hand in survival
- Fixed "Bottle" and "Bottle wit Mini-Fireflies" model and animations
- Fixed effects and their duration in a "Suspicious Stew" with mod plants
- Improved interaction with "Bottle" blocks
- Tag "forge:stripped_log" renamed to "forge:stripped_logs"
Technical
- Added damage type "Shotgun Damage"
- Optimized the code responsible for the use of "Bone Meal" on "Baobab Sapling" and "Judas Fruit"
- Deleted many dump files
- Improved mod optimization
And etc.
World Expansion 0.1.1-1.20.1-Forge
on May 13, 2024Advancements
- Added advancement "The Wildest in the Wild West"
- Added advancement "Ancient Civilization: Part 2"
Biomes
- Improved generation of biomes from the mod
- Slightly changed the color of the sky in the biomes of the mod
- Setted music for the biomes of the mod
- The surface of the "Savanna" biome has been slightly modified
Commands
- Improved the "/wind" command
Items
- The "Copper Horns" can now be found in the "Pillager Outpost" еxcept for "Copper Horn" number 7
- Now, if the player doesn't hold the "Copper Horn" in his hand, then its sound stops
- Item "Wind'o Meter" redesigned into a block
Blocks
- Improved "Tumbleweed" movement
- The "Takyr" and "Dry Dirt" blocks have been removed
- Now the active "Kabanyt Redstone Ore" emits particles
- The firing system of the "Cannon" has been completely changed: Now you need gunpowder to fire TNT. The more gunpowder, the stronger the shot, but if there is more than 16 gunpowder, the "Cannon" will explode;
- Now, if the "Cannon" is loaded with a "Block of Snow" or "Bucket of Powder Snow" and "Gunpowder", then instead of set water over the "Cannon Barrel"
- Now the "Cannon" can fire only if there is air over the "Cannon Barrel"
- Added Blocks: "Bottle" and "Bottle With Mini-Fireflies"
- Added the "Sign Editor" block
- Improved the Crafting System in the "Multi-Crafting Table"
- The "Judas Fruit" block has been completely reworked
- Slightly updated textures of "Baobab Logs" (Stripped and default)
Features
- Changed "Baobab" tree
- Slightly changed generation of "Aloe Vera" and "Tiger Aloe Vera"
Mobs
- Added Mob - "Mini-Fireflies"
- Slightly changed the chances of items drop out of the "Evoker"
Music
- Slightly changed track "Destroyer"
Fixed a Bug
- The "Tumbleweed" moved north if the wind was north and south if the wind was south, not the other way around
- When trying to fire from "Cannon" with "Powder Snow", a Bucket disappeared from the projectile slot and nothing happened
- Fixed the distribution of sounds from "Copper Horns"
- Fixed subtitles from the sounds of "Copper Horns"
- Fixed the categories of sounds of "Copper Horns"
Technical
- Deleted Dump Files
- Minor changes on the technical side
- Added a new type of damage for the explosion of the "Cannon"
- Added a new damage type for "Tumbleweeds"
- Now when fired from "Cannon" effects appear
- Changed the icon of the "WE: Building Blocks" Creative tab
- Removed the Creative tabs "New Year 2024" and "Halloween 2023"
- Added Support for JEI
- Completely removed content from Halloween
Experimental function
- Added the "/densefog" command, in which the density of fog depends on the player's location in the world (so far only in the "Dry Savanna" biome from the mod)
- Added functionality for "Suspicious Mud" (Almost corresponds to vanilla)
- Added the "Ancient Corridors" structure
World Expansion 0.1.0-1.20.1-Forge
on Jan 7, 2024Blocks
- Added a new type of Wood - Baobab
- Added a new type of Stone - Kabanyt
- Added a Multi-Crafting Table. It is needed to create special items (at the moment - copper horns)
- Added a new type of Ore - Titanium
- Added a Kabanyt variants of Vanilla Ore and Titanium
- Added A new Plants - Astilba, Yellow Astilba and Astilba Multicolored, Aloe Vera and Aloe Vera Tiger, Tumbleweed
- Added a Snow Cannon
Items
- Added a 10 Copper Horns
- Added a Leave of Aloe Vera
- Added a Judas Fruit and Split Judas Fruit
- Added a Piece of Totem
- Added a Music Disc "Destroyer"
- Added a Titanium Ingot and Raw Titanium
- Added a Brute Armor Trim
- Added a Wind'o Meter
Biomes
- Added the Baobab Valley
- Added the Politania
- Added the Dry Savanna
- Slightly modified Savanna
Structures
- Added the Raiders Base in Baobab
- Added the Mud Ruin
Armor and etc.
- Added Ice Skates
Advancements
- Added the World Expansion
- Added the Oh, the Great Baobab!
- Added the Ancient Civilization: Part 1
- Added the Fallen Paradise
And a lot of technical stuff