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Creators
Details
1.4.0
Compatibility
Required content
Changes
WorldBinder 1.4.0
Minecraft 26.3 support, unified notifications and optional Movement Tools.
Minecraft 26.3 port
- Updated Fabric Loader to 0.19.5 and Fabric API to 0.160.7+26.3
- Updated Loom to 1.17.21 and Gradle to 9.6.0
- Adapted keybindings, mouse buttons and copy shortcuts to SDL-based input
- Updated the menu button rendering pipeline API
- Updated the current export target and version metadata to Minecraft 26.3
- Retained Java 25; optional Mod Menu integration uses 21.0.0-beta.1
Messages and notifications
Settings > HUD & Map now offers Chat, Toast, Chat & Toast and None. Status, success, warning and error messages share this central setting. Fresh installations default to Toast. Old preferences migrate automatically, and disabling the notification widget preserves a selected chat channel. None also hides warnings/errors; logging remains enabled.
Movement Tools
- Completed water-only collision support for source and flowing water, including Sneak release and underwater/shoreline transitions
- Added shared movement eligibility and priorities, actual wall/obstacle checks, menu input guards and Auto Sprint release
- Preserved the 26.2 export target independently from the 26.3 runtime
A dedicated Settings tab adds independently configurable tools, all disabled by default:
- Speed (1.0-5.0x)
- Fly (free flight, separate 0.5-5.0x speed)
- Spider (wall climbing)
- Jesus (water-surface walking)
- No Fall (local-world fall protection)
- Step (1.0-3.0 blocks)
- High Jump (1.0-3.0x jump strength)
- Glide (adjustable reduced falling speed)
- Fast Ladder (1.0-5.0x climbing speed)
- Auto Sprint
- Safe Walk (block-edge protection)
- Auto Jump (suppressed when Step is enabled)
- Water Speed (1.0-5.0x underwater acceleration setting)
- Air Control (1.0-5.0x airborne steering setting)
Settings persist across restarts, numeric values are bounded, and all feature labels/tooltips are available in English and German. Fly takes priority over other helpers; Glide does not override climbing or vanilla elytra flight.
Preserved foundation
The code cleanup splits capture, export and UI responsibilities into smaller components. The 26.3 port builds on that structure without additional capture, cache, recovery or export algorithm changes. Movement sliders reuse the shared UI component. The visual Widget Editor, proportional scaling, color picker, F9 Control Center and F10 map remain available. A separate client game-test suite exercises configuration, UI, message routing and movement behavior.
Important notice
Use Movement Tools only in singleplayer, local test worlds or on explicitly permitted servers. Server movement validation remains authoritative; No Fall does not bypass remote-server damage. Archive only content you own or have permission to save. Exports are limited to data received by the client.
Feedback: https://github.com/Philiipp06/WorldBinder/issues Discord: https://discord.com/invite/V7h3vaXxDZ
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1PpMOGQ0:xrVABi4A"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1PpMOGQ0:xrVABi4A"
}


