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Minecraft: Java Edition
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这是一个修仙主题模组
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每个玩家在进入世界的时候可以选择自己的种族,每个种族具有不同的天赋
每个种族的修炼体系互不相同,一个种族的法术或功法另一个种族并不能够学习 -
通过进行"行炁",可以创建或者学习功法或法术
学会功法之后,就可以运转功法开始修炼,逐渐变强
法术的实现效果可以自由组合,你可以按想法创建你需要的法术
开始时自己创建功法或法术太过困难,你可以尝试从要塞或者下界堡垒残骸中找寻各个种族的功法或法术古籍进行学习 -
在世界中,你可以挖到一些特别的矿物,使用这些材料,你可以锻造出特殊的武器装备等
合成一个"炼炉",并向其中加入燃料,你便可以将材料放在上面进行加热,当材料温度足够后,就可以进行各种锻造操作.注意不要让材料的温度太高,否则材料会出现损伤降低质量.
你可以使用"Shift+右键"将材料放在地上,然后使用锤子锻打来提高材料的强度.一个材料由于其杂质存在强度上限,因此一个好材料是十分宝贵的.
手持材料对放置在地上的材料右键后你可以将两个材料叠在一起,然后使用锤子可以将材料合锻在一起.或者手持锤子同时副手手持"錾子"持续捶打材料来将材料分割
锻打材料需要下方的方块足够硬,比如铁砧,否则下方的方块会被破坏
合成"锻冶具"并在其旁边放置铁砧和"炼炉"后,就可以开始将材料锻造成成品
通过锻造获得的装备强度和耐久能够远强于原版的装备,以适配强大修炼者的战斗,或者依靠装备战胜强于自己的修炼者 -
锻造出第一个丹炉后,你便可以通过炼化药材来炼制丹药
丹药可以在战斗,生活和修炼中对你产生巨大的帮助,但同时也可能对你造成损伤(丹药不会显示它的作用,所以你可以骗朋友吃下它)
所有的药材物品都会带有"药材"提示,每个药材都含有一个或多个药性
有些药材较为特殊,其具有的药性具有一定随机性,如果运气好,你就可以获得一个极品的药材
药材具有炼化的温度,高于该温度后药材才能被炼化.药性超过一定温度也会被破坏.一些药性在温度足够时也会相互反应,抵消或者生成新的药性.因此炼药需要你对火候和时间有很强的把控能力才能让炼制出的丹药符合你的要求
丹药不可堆叠,很占空间,因此你可以把他们放到特殊的容器里面进行存储 -
世界中会生成一些同样具有修为的生物,其中有些可能相对友好,而有些可能会主动攻击你,在没有足够的实力之前最好不要攻击他们
击杀他们之后,你就可以从他们身上获取一些装备和丹药(小心有毒) -
添加了"本地对话"的游戏设置,开启后只有近距离的玩家发送的消息才能够被受到,你可以选择开启它来修改你的体验,将远距离的消息传递交给法术实现
This is a cultivation-themed mod
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Every player can choose a race when entering the world, and each race has different talents
Each race has its own cultivation system. Spells and cultivation methods of one race cannot be learned by another. -
By performing "qi circulation", you can create or learn cultivation methods and spells
After learning a cultivation method, you can circulate it to begin cultivating and gradually become stronger
Spell effects can be freely combined, allowing you to create the spells you need according to your ideas
Creating your own cultivation methods or spells is too difficult at the beginning. You can try to find Ancient Books of cultivation methods or spells for various races in strongholds or Nether Fortress ruins and learn from them -
In the world, you can mine some special ores. With these materials, you can forge special weapons, armor, and more
Craft a "Smelting Furnace" and add fuel to it; then you can place materials on it to heat them. Once the material temperature is high enough, various forging operations become available. Be careful not to let the material temperature get too high, or the material will be damaged and its quality will decrease
You can use "Shift + right-click" to place the material on the ground, then use a hammer to forge it and increase its strength. Due to impurities, a material has a strength cap, so a good material is very precious
Right-click a placed material while holding another material to stack the two together; then use a hammer to forge them into one. Alternatively, hold a hammer with a "Chisel" in your offhand and keep striking the material to split it
Forging a material requires the block below to be hard enough, such as an anvil; otherwise, the block below will be destroyed
Craft "Smithing Tools" and place an anvil and a "Smelting Furnace" next to them, and you can begin forging materials into finished products
Equipment obtained through forging can have much higher strength and durability than vanilla equipment, adapting to battles between powerful cultivators, or allowing you to defeat cultivators stronger than yourself with equipment -
After forging your first pill furnace, you can refine herbs to make pills
Pills can greatly help you in combat, daily life, and cultivation, but they may also harm you(Pills do not show their effects, so you can trick your friends into eating them)
All herb items carry the "Herb" tooltip, and each herb contains one or more herb properties
Some herbs are special, and their properties are somewhat random. With good luck, you can obtain an exceptional herb
Herbs have a refining temperature; only above that temperature can they be refined. Herb properties are also destroyed above a certain temperature. Some properties react with each other when the temperature is high enough, canceling out or generating new properties. Therefore, pill refining requires strong control over heat and timing to make the resulting pills meet your requirements
Pills cannot be stacked and take up a lot of space, so you can store them in special containers -
Some creatures with cultivation base also spawn in the world. Some may be relatively friendly, while others may actively attack you. Before you are strong enough, it is best not to attack them
After killing them, you can obtain some equipment and pills from them(Beware of poison) -
A "Local Chat" game rule has been added. When enabled, only messages sent by nearby players can be received. You can choose to enable it to change your experience and leave long-distance message delivery to spells
已知的一些问题
- EntityCulling模组似乎会使得一些实体的客户端tick逻辑不执行,可能会出现一些表现不合理的情况
- 似乎旧版Lithium对实体获取的优化会丢失对PartEntity的实体获取,会令护罩法术拾取碰撞效果
Known Issues
- The EntityCulling mod appears to prevent the client-side tick logic of some entities from executing, which may cause some unreasonable behavior.
- It seems that older versions of Lithium's entity-lookup optimizations lose entity retrieval for PartEntity, causing shield spells to lose their collision effect.


