Changelog
Custom hitboxes/voxelshapes can now use values with decimal points. Cubes smaller than one cubic pixel can be used.
If a requiem player shell dies, their graves will now be the same as the shell user.
Fixed an issue where /reload
did not work
Added a config for changing the glowing effect render distance
Files
youre-in-grave-danger-1.2.11.jar(139.43 KiB) Primary Download