You're in Grave Danger

You're in Grave Danger

Mod

A mod focused around death. Will add graves to minecraft

Client and server AdventureStorageUtility

298.5k downloads
277 followers
Created2 years ago
Updateda month ago

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You're in Grave Danger 2.0.0-beta.11

Fixes

  • Fixed mod clearing player inventory when trying to claim a grave that had generated before removing a compatible inventory mod
  • Fixed crash with Beans Backpacks
  • No longer sending error message to player when claiming the grave by breaking it
  • Default trinket drop rule will now actually be default
  • Fixed adaptive grave renderer, so it renders the grave properly
  • Fixed issues where grave robbing didn't work outside very specific conditions
  • Numismatic overhaul coins should no longer be duplicated when dying

Changes

  • Added config to consume death scroll on use
  • Removed conditional registration of items, causing servers to be in control of weather the items are enabled or not, without having to change client configs

You're in Grave Danger 2.0.0-beta.10

Changes

  • Added compatibility with beans backpacks

You're in Grave Danger 2.0.0-beta.9

Changes

  • Added /yigd whitelist list command to list all whitelisted/blacklisted players
  • Improved precision of player position when dropping items that couldn't fit in player inventory after merge of grave and player inventory, when using commands
  • Now adds items in inventory after inventory merge, if they can fit, instead of dropping them from the grave
  • If a grave would happen to be destroyed due to a bug, the game will let that player know, and give directions to how to restore it (can be disabled through config)
  • Added a new config option to drop all contents of a grave when it's destroyed (false by default, as this includes breaking graves in creative mode)
  • Added translation for "the bumblezone" dimension in grave GUI
  • Added compatibility with orpheus' "orpheus lyre"

Fixes

  • Columns of items added by mod inventories that are shown in the grave overview GUI, will now be rendered on the same row as the other columns
  • Fixed curse of binding now being stuck when claiming a grave, (unless the cursed item is in the grave)
  • Curse of binding trinkets will now be removed from its slot in a grave when dying, as well as stay in the player inventory when claiming a grave
  • Curse of binding soulbounded will no longer be stuck in the same slot upon respawn
  • Theoretically fixed duplication when standard drop rule was set to DROP (untested)

You're in Grave Danger 2.0.0-beta.8

Changes

  • Added overlay messages when failing to claim/rob graves due to a few reasons
  • Added new config options for XP drops. These are BEST_OF_BOTH and WORST_OF_BOTH, dropping the highest of VANILLA and PERCENTAGE, respectively the lowest of the two options.
  • Modified layout in grave overview GUI, and added more buttons
  • New GUI button (if grave keys are enabled, and button is allowed) to create a key to the grave
  • New GUI button (if player has a recovery compass in inventory) to create a grave compass to the grave
  • Grave compasses are now called "Grave Compass"
  • Graves can now point to the closest grave, either owned by the player, or all graves. This is configurable in the config file

Fixes

  • Fixed compatibility issue with "utility belt". Items inside belt should no longer be deleted on death.
  • Travelers backpack will no longer be deleted on death whenever trinket integration is enabled.

Changes

  • Improved backup system. Now all items are backed up, no matter drop rules. Through the backup in game GUI you can now also restore items with specific drop rules
  • Updated enchantment configs so that you can configure how the enchantments are accessed. Note that if you had soulbound disabled you'll need to disable it again in the config
  • Added grave compass. Configurable in the config file

Fixes

  • Game will no longer crash when dying if Travelers backpack is installed
  • Keep inventory will no longer duplicate items

You're in Grave Danger 2.0.0-beta.6

Changes

  • Added back soulbound blacklist tag. Items in this tag can't be enchanted with soulbound

Fixes

  • Players can't retrieve their graves while dead anymore
  • Restore command should now delete the grave appropriately
  • Restore/rob command should no longer crash the game if being called twice

You're in Grave Danger 2.0.0-beta.5

Fixes

  • Fixed issue where no graves generated while origins was loaded

You're in Grave Danger 2.0.0-beta.4

Fixes

  • Graves generating inside the world when dying outside the world (like falling out of the end) will now store the grave data
  • Origins inventories will now properly handle its own drop rules

You're in Grave Danger 2.0.0-beta.3

Changes

  • Added config to drop contents of deleted graves, when deleted due to the max grave count reached.
  • Config now uses GSON instead of jankson (config file is now yigd.json instead of yigd.json5)

Fixes

  • Graves will no longer unlock when closing and reopening the game
  • Added translation keys for enchantments
  • Fixed error where game could not read config file, so you could not change the configs

You're in Grave Danger 2.0.0-beta.2

Small update to fix an issue with iris

Fixes

  • Using iris, graves used to render completely white when glowing grave render config was enabled. It should now appear normally with just a white glowing outline

You're in Grave Danger 2.0.0-beta.1

NOTE: This version is a rewrite of previous versions of the mod for minecraft 1.20 and above. It will not be backwards compatible with previous versions of the mod.

Also note this is a beta release, and may contain bugs. If you encounter such things, please report them on the mod's github.

Every feature has been reimplemented from scratch. If there's something from previous versions that didn't make the update, also let me know over on github. I (the mod dev) have tried to remember everything, but might've still missed some stuff

Notable features

  • Changed the config file. Both in structure, but also format. Should hopefully be easier to traverse
  • Although it's been in the mod previously, graves are optional. However, in this version, the mod has been developed with this more in mind than previously. This means that it is easier to use YiGD as a death handler mod, without graves, than it has previously been.
  • Added new respawn configurations. You can now respawn with custom potion effects, you can configure respawn health, hunger, and more.
  • Compatibility is now more configurable, where you can configure drop rules from different mod inventories, and also toggle the compatibility implementations from loading.
  • Inventory NBT is no longer stored in the block entity itself. If you have previously had trouble with this overloading chunks with NBT data, it should now be fixed. All data is now stored in the backup file, which means if it's lost, the grave contents will be too.

Changes

  • Added numismatic overhaul compat
  • Destroyed unclaimed graves will now drop all its contents, or the grave containing the items, on the ground (or nothing, configurable)
  • Re-added the graveyard compat

Fixes

  • Will no longer crash with uwrad when restoring a "travelers backpack" backpack
  • Fixed item loss behaving incorrectly
  • Fixed issue with moderate command

Changes

  • Added numismatic overhaul compat
  • Destroyed unclaimed graves will now drop all its contents on the ground
  • Re-added the graveyard compat

Fixes

  • Will no longer crash with uwrad when restoring a "travelers backpack" backpack
  • Fixed item loss behaving incorrectly
  • Fixed issue with moderate command

Changes

  • Destroyed unclaimed graves will now drop all its contents, or the grave containing the items, on the ground (or nothing, configurable)
  • Added numismatic overhaul compat

Fixes

  • Will no longer crash with uwrad when restoring a "travelers backpack" backpack
  • Fixed item loss behaving incorrectly
  • Fixed issue with moderate command

Changes

  • Destroyed unclaimed graves will now drop all its contents, or the grave containing the items, on the ground (or nothing, configurable)
  • Added numismatic overhaul compat

Fixes

  • Will no longer crash with uwrad when restoring a "travelers backpack" backpack
  • Fixed item loss behaving incorrectly
  • Fixed issue with moderate command

You're in Grave Danger 1.5.1

Change

  • Amethyst imbuement soulbound totem compat

Fix

  • Fixed graves from emptying when reloading/rejoining the world/dimension

You're in Grave Danger 1.4.8

Change

  • Amethyst imbuement soulbound totem compat

You're in Grave Danger 1.3.14

Change

  • Amethyst imbuement soulbound totem compat

You're in Grave Danger 1.5.0

Changes

  • Updated to 1.19.3
  • Changed blacklistDimensions config into taking dimension string IDs, and not integer IDs
  • Disabled some compatibilities as mods hasn't updated. These mods are:
    • FLAN
    • Ftb Chunks
    • LevelZ
    • Origins (inventory power)
    • Travelers backpack
  • Changed how glowing graves are rendered. This might be able to fix some rendering issues
  • Added config to tell all players where the latest grave to the player who just logged of is located
  • Changed putXpInGrave config to xpStorage, allowing XP to be stored past death
  • Merged trySoft config and trySoftApproach config into one trySoft config

Fixes

  • Fixed some issues with item-loss config not working properly, and sometimes crashing
  • Fixed issue with /yigd grave [user] command bringing up a GUI for the player in question, not the one using the command

You're in Grave Danger 1.4.7

Changes

  • Changed glowing grave rendering. Will maybe solve issue for some people with invisible graves. Maybe not

Fixes

  • Fixed crash error with item loss config enabled
  • Fixed item loss feature from only deleting air, to actual items
  • Fixed issue with travelers backpack trinket integration causing backpack to disappear
  • Fixed /yigd grave [user] bringing up GUI for wrong user

External resources



Project members

b1n-ry

Owner


Technical information

License
MIT
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