ZPMW v1.0.1 - Changelog
What's New
Fixed
- Missing textures resolved - All noise textures (noise.png, noisex.png, noisey.png, noisez.png) are now properly embedded in the mod, fixing the super low quality cloud rendering issue
- Complete resource pack integration - All 27 resource pack files now included (shaders, models, particle textures, and noise textures)
Added
- MidnightLib Configuration Support - Added config system with toggleable options
- Enable/Disable Blue Lightning effects
- Enable/Disable ZPMW Cloud Colors (toggle between ZPMW's enhanced grey/blue storm clouds vs original PMWeather colors)
- Note: Config options are currently placeholders and will be fully functional in future updates
Improved
- Cloud rendering quality - With all noise textures now embedded, volumetric cloud rendering should display at full quality
- Shader compatibility - All 4 shader programs (clouds.fsh, blur.fsh, smoothing.fsh, downsample.fsh) are properly included with their JSON configurations
Technical Details
- Version: 1.0.1
- Minecraft: 1.21.1
- NeoForge: 21.1.83+
- Dependencies: PMWeather 0.15.0+, MidnightLib 1.7.5+
Known Issues
- MidnightLib config toggles are placeholders and do not yet affect shader behavior (planned for v1.0.2+)
Full Changelog: v1.0.0 → v1.0.1
Z-PMW v1.0.0 - Initial Release First official release of Z-PMW - PMWeather Visual Enhancement Addon!
New Features
Enhanced Storm Clouds
Blue-grey realistic storm cloud colors Massive cloud density increases across all layers Custom noise textures for improved detail (noise.png, noisex.png, noisey.png, noisez.png) Multiple visible cloud layers Enhanced atmospheric fog and depth effects PMW Extra Compatible
Performance
CLIENT-SIDE implementation GPU-optimized shader rendering Smart early exit optimizations Efficient cloud density sampling Minimal FPS impact (0-5% on modern GPUs)
🔧 Technical Details
Built for Minecraft 1.21.1 Requires PMWeather 0.15.0+ Requires NeoForge 21.1.83+ Shader-based enhancement (no resource pack needed)
👥 Credits
Developed by: Dizastermann (cloud texturing) Contributing Developer: XFadeX (coding) Built for: PMWeather by protomanly




