Zauber

Zauber

Mod

Zauber adds new Spells, Spell Table and Spell Books. Master the Spells and accomplish your Goals!

Client and server AdventureEquipmentGame MechanicsMagic

1,671 downloads
10 followers
Createda year ago
Updated17 days ago

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Fix Breakability of Darkness accumulator and items getting deleted from Item Sacrificers if they get broken.

Fix Crafting Recipe

Remove Dev Code that causes errors with other mods.

Zauber 1.3

by Dev0Louis on Jun 10, 2024
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Zauber 1.3 Release

  • Adds fully server side Rituals
    • And all the things you need for those, Item Sacrificers, Darkness accumlators, Ritual Stone and Mana Cauldrons.
  • Adds two new Spells
    • one only accesible in Creative Mode for now
  • Split sources
  • Adds SoulHorn
  • Adds Heart of Ice and of Darkness

Zauber zauber

Cleanedup the codebase, rebraned.

Yacl Config screen.

3 new Spells!

Backport to 1.20.2

ChainSMPSpells 1.4.0

  • Updated to Nebula 4.
  • Updated to 1.20.4
  • Cut down on Mod size by using Fabric Loader 0.15.0 with MixinExtras.

Update a lot of Stuff.
Look at Github for the changes.

Update Nebula. Add Fire and Ice Spell.

Update Stuff

Update to 1.20.2

Move to Midnight Lib from Cloth Config

Update a lot of Stuff Fix Rewind Spell Fix Mana Texture

1.2.6

Fix Mana Bar Texture. Fix Bug so Juggernaut would not kill player. Add Juggernaut Passive regeneration.

New Nebula Version and many Changes.

Changes

  • Spell's do no longer check Castability.*
  • Spell's do no longer drain Mana.*
  • Fix Spell Table not dropping.
  • Spell Table is now being easily broken by Pickaxe.
  • Spell Table is now loading Model right when in Hand.
  • Remove many Mixins in favor of MultiTickSpell.
  • Update Fabric API Version

*This is now done before a Spell is casted by Nebula.

ChainSMPSpells Release

Yeah hopefully it does not crash.


Project members

Dev0Louis

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID