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Creators
Details
Licensed Apache-2.0
Published 3 years ago
Updated 11 months ago
All versions
2.0.0
Alpha
Zoe Isn't Cyberpunk 2.0.0-INDEV62 years ago 203
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
- forgotten mention: antennas are now linkable using the welder, to share redstone signals
- fixed iron subplating reducing your projectile damage instead of reducing projectile damage dealt to you
- subdermal weave now reduces projectile damage (less than iron subplating)
- added software computator
- added overdriveOS, iloveyou (software)
- added a bunch of advancements
- implant slot tooltip is now before the lore instead of after it
- keybinds changed! new keybind: system. system is for software (pressed) and toggling walk mode (held), utility is now for opening implant menu (pressed) or viewing stats (held)
- you can now view your implants without editing them using the utility keybind when not on a biostation. you no longer are dependent on biostations to know what implants you have equipped!
- you can now view another player’s implants by right clicking them when theyre on a biostation
- cyberstation quality limits now scale with implant config as well, not just the toml config
- empira no longer fully pierces with its explosion, there is fall-off. in return, empira damage was buffed from 1 -> a max of 2, depending on charge time
- nerfed second heart: humanity multiplier increased from x1.5 -> x2, health restoration on revive reduced, cooldown increased from 1 -> 2 minutes
- reduced decline damage 5 -> 2
- nerfed arbitrary stomach food and saturation grant
- minimum quality of implants is now 1% (both naturally and through commands)
- added a config option to only allow volt attribute damage if the player’s hand is empty (default: true)
- changed cyborgs spawning with weapons to be totally random, with a high chance of them being bare-handed
- adjusted cyberstation resistance levels
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:C0QN7J2Y:E0A4clZK"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:C0QN7J2Y:E0A4clZK"
}

