- Minor bug fix
 - Stability improvements
 
- Compatibility has been quite improved
 - Fixed a bug that makes zombies endlessly pick up and drop armor
 
- Zombies destroy a block when they are in the water and the above their head is stuck
 - Added a pickup priority config option
 - Changed pickup priority as default to 0
 
2.1.0 Changelog
- Zombies simulate whether they can win a target.
 - Zombies call other zombies out of their following range.
 - Zombies can run away from targets if they are too strong.
 - Performance improvements
 



