Added new weapons: Soul Reaver and Blight's Edge Explosion Strength config added for necron tree Fixed weapons having incorrect attack damage This concludes all Tier 3 weapons planned. Will now plan on porting to Curseforge and other versions and mod loaders.
Added new weapon: Vortex and Twin Fang Some weapons now use Luminite Core rather than Luminite for upgrading Added Recipe for Shadow Orb Reorganized Config Groups
HOT FIX Swift Death now uses luminite as its material rather than shadow crystal
New weapons: Swift Death and Necromancer Lord new Ghost entity summoned from Necromancer Lord Added a way to compact pills Reorganized config groups Reorganized item groups
Server-side optimizations Increased chance of Common Gem failing Kraken now applies new Bound effect on mobs
Added new weapon: Giant's Sword and Kraken Fixed some configs applying wrong values Nerfed enchantability of items requiring Shadow Crystal. Buffed enchantability of items requiring Luminite. T1 Weapons now require Shadow Crystals to be repaired Shatter now applies new effect on use: Shielding Wither Soul can be used to craft wither skeleton skulls
Added new weapon: Shatter and Hyperion Added short lore and ability descriptions to all weapons Changed black outlines on textures to a darker shade of itself Replaced Mugwort item texture completely Reorganized item groups Necron now requires new material dropped from wither skeleton: Wither Soul Made Katana Upgrade Template rarer Some optimizations
HOTFIX Elysium config now correctly applies durability
If you're updating from 0.4.2 to any versions after, please reset the configs or amplifiers may not work correctly. New ore: Luminite Added Katana Upgrade, Template, Luminite Core, and Shadow Orb, required to upgrade Katanas Added two new Tier 3 Weapons: Lucifer and Elysium New Robust Effect: Grants knockback resistance Steel pills no longer grants Fire Resistance, now grants Robust Common Gems are more common Nerfed Refined Pill exp drop from 0.5 -> 0.1 Organized config groups Decreased gem use cooldown time from 1 second to 0.5 seconds. Updated Mugwort Seeds texture Increased chance of common gem failing Fixed some config issues Some optimizations
Added Common Gems which applies custom enchants to swords (vanilla included) Common Gems can be found in Jungle Temples, Desert Pyramids, and Ancient Cities (uncraftable) 6 new enchants: Blunting, Crushing, Experience, Tangle Vines, Venomous, and Blood Lust, only available from Common Gems New effects: Broken Armor, Crippled, and Blood Lust Fixed Eclipse weapon having Aura Range as inner circle Made Eclipse inner and outer circle size separately configurable Made Pill Base recipe easier to craft and increased amount given Pills now have a 0.5 second cooldown Some optimizations
Added Pills that grants various and new custom effects Added a new crop that can be used to craft pills (seeds drops from grass) Shadow Assassin loot table should now be modifiable with other mods such as CraftTweaker Some optimizations
Added a tier 1 and tier 2 weapon Prayer and Seraphim - Healing type weapons
Added 5 new weapons, Implosion, Shadow Rage, Blight's Embrace, Specter Fang, Eclipse Added New Shadow Assassin Boss with its own AI and abilities, summonable with Shadow Scroll Added a new throwable dropping from Shadow Assassin Added a new crafting material for new tier 2 weapons Fixed several bugs Fixed a potentially server-crashing issue Some optimizations
Added Samurai Mob - only summonable with commands, no AI yet
Reorganized Zoom Katanas group in alphabetical order
Removed modded weapons from combat group
Can toggle if Ghost Fury should only attack hostiles (default: off)
Can toggle weapon sound effects (default: on)
Made Flash recipe harder
Some optimizations
First upload: Added several weapons



