0.4.2
Compatibility
Required content
Changes
Added Common Gems which applies custom enchants to swords (vanilla included) Common Gems can be found in Jungle Temples, Desert Pyramids, and Ancient Cities (uncraftable) 6 new enchants: Blunting, Crushing, Experience, Tangle Vines, Venomous, and Blood Lust, only available from Common Gems New effects: Broken Armor, Crippled, and Blood Lust Fixed Eclipse weapon having Aura Range as inner circle Made Eclipse inner and outer circle size separately configurable Made Pill Base recipe easier to craft and increased amount given Pills now have a 0.5 second cooldown Some optimizations
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:jODd4eMD:Q5qCn6D6"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:jODd4eMD:Q5qCn6D6"
}

