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Minecraft: Java Edition
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Affliction
An apocalyptic kitchen sink modpack with an emphasis on combatting The Virus™ (and more importantly, not becoming one of them).
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Main selling points:
- Hostile, increasing difficult environment
- Food, thirst, body temperature
- A large variety of lootable structures
- Small starter kit, including a firearm
- Mandatory Create and addons
- + A whole lot of small tweaks...
The pack was designed to encourage scavening over farming and mining. Firearms and military equipment are included for a true apocalyptic experience. Most overworld mobs no longer spawn, but their loot should still remain acquirable. While magic is taking a backseat, tweaks to make it slightly more convenient were made. As for villager trading - come on, who are we kidding? It's the apocalypse. Most villages are abandoned and wandering traders refuse to show up. They have nothing to trade.
Small disclaimer
Content is currently limited to prioritize performance.
A lot more is planned than what's currently available, mostly in the form of balancing and recipe tweaks. Potentially tweaks to the Changed mod itself could be made in the future - if I can ever figure out how to make mixins work!!! Raahhh!!!
Intended to be played on my server, though the modpack works standalone just fine.
Usage of Farsight/Bobby on the server is highly recommended (not included due to lack of permissions).
Usage of Distant Horizons is recommended (not included for performance + storage).
To play on the server, report bugs, or make suggestions, join the Discord server. (i dont wanna make a github repo just for issues 😢)
Externally acquired mod licenses
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Ecliptic Seasons: MultiMod Patch :: BSD 3-Clause License
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Serene Seasons API Stub (Ecliptic Seasons Bridge) :: BSD 3-Clause License
(the curseforge page claims MIT, but the jar file has BSD-3-Clause? idk man either way its allowed to be redistributed) -
Cosmetic Armor Reworked :: Minecraft Mod Public License 1.0.1


