Added temperature and thirst system, added food decay mechanism, and added compatibility with Create and farmer's delight for Let's do mods. Now, you can view the detailed introduction of each enchanted book, and the display of health values is optimized.
1.Cold Sweat mod is added to this modspack, so at present, players need to maintain normal body temperature as much as possible in different groups to reduce debuff. Remember to wear your sun hat on the beach or put on your thick cotton-padded jacket when climbing snow-capped mountains!
2.Thirst and hydration systems have been added. Now, making pure water, drinks or wine has become a necessary course in your life! Remember not to drink dirty water!
3.Freeze It, and Heat It! When you make a hearty dish, you need to keep it as fresh as possible. For example, when you are in some high-temperature biomes, your food may rot quickly, so you may need to build a cold storage or several refrigerators in your base!
4.Let's do mods is more compatible with this Create series and Farmer's delight series. At present, the tools in these modules can be shared.
5.Supplementing the Let's do series with small artificial structures that can be generated naturally.
6.Added item information introduction for most enchanted books.
7.Life values over 10 points are displayed superimposed instead of taking up too much screen space.
8.Mythic mob mod has been deleted because it has never been updated and the author thinks that its items cannot form a good linkage with other mods.
9.Replaced nether delight with My nether delight, which is a new optimized reset version of the original mod.
10.Updated most other mods.
Parameters were adjusted for most CGM firearms, some bugs were repaired and most mods were updated.
1.Re-adjusted the parameters for most CGM firearms; According to the actual situation, some firearms were changed from single-shot mode to continuous-fire mode, such as assault pistols and assault rifles.
2.Because the latest version of Create: Steam 'n' Rails conflicts with starlight, which will cause the game to crash in some cases, starlight is deleted in this modpack version.
3.Fixed the problem that the Grenade launcher could not use the correct amount of ammunition caused by Create gun resourcepack.
4.Fixed the problem of some defoliation heap mapping errors in Immersive Weathering.
5.Updated most mods.
Added various physical effects, deleted mods unstable in version 1.08, and added new mods.
1.Added physical effects in a lot of parts.
2.Due to the instability and bugs in some mods in version 1.08, it was deleted. Mod radium was replaced by Canary again.
3.The theme loading interface of AIR for JAVA modpack will be provided as an optional resource package in a later version. Because it seriously increases the volume of modpack.
4.Some new mods have been added in the aspects of village and structure, and the Create series.
5.Added guns in line with the Create style (including rocket launchers! But please use it with caution.:D ), and these guns can be used by mercenaries and security villagers!
6.Because continuity mod has hardly caused the game crash in recent tests, only the unique version of modpack will be provided in this and future updates.
7.Please do not update Mod Epic fight and Epic armor yourself for the same reason as before.
Add Create Big Cannons mod and mobbottle mod to capture mobs, add replaymod and completely update the UI of menu when entering the game.
According to the latest test, Dripping loading screen mod may cause jamming when some devices use alpha1.08 version of AFJ modpack. You can choose to disable this mod, and then the problem will be solved.
1.In the near future, it is planned to update more mainstream affiliated mods of Create to improve the freedom of players in the field of scientific and technological gameplay, and make it better fit with the survival gameplay of this modpack.In this time,it adds the Create Big Cannons mod!
2.Players can use mobbottle to collect all the mobs in mods and then display them on their own tables! (except the last shadow dragon)
3.You can use Replay mod to record every wonderful moment you spend with your friends and share them with others.
4.The main menu interface and loading interface of the game are completely updated to make them have the epic theme effect of AIR for JAVA modpack! :)
5.The Canary mod was replaced by radium mod, because it has better performance in reducing MSPT after player testing.
6.Because show_key mod had a display bug in the previous version of the test, the modified mod was temporarily removed.
7.Updated all mods except epic fight mod for the same reason as the previous version.
8.Epic Knights mod still uses the previous 9.6 version in this update because of the bugs in item mapping and item name translation in versions 9.7 and 9.8.
9.Continuity mod is additionally added to provide a connection texture similar to optifine format. However, it should be noted that this mod will occasionally cause the game to crash under some unknown circumstances after being tested and added to this modpack. This problem may be alleviated after the release of 3.0.0 beta version of continuity mod.
Add Create Big Cannons mod and mobbottle mod to capture mobs, add replaymod and completely update the UI of menu when entering the game.
According to the latest test, Dripping loading screen mod may cause jamming when some devices use alpha1.08 version of AFJ modpack. You can choose to disable this mod, and then the problem will be solved.
1.In the near future, it is planned to update more mainstream affiliated mods of Create to improve the freedom of players in the field of scientific and technological gameplay, and make it better fit with the survival gameplay of this modpack.In this time,it adds the Create Big Cannons mod!
2.Players can use mobbottle to collect all the mobs in mods and then display them on their own tables! (except the last shadow dragon)
3.You can use Replay mod to record every wonderful moment you spend with your friends and share them with others.
4.The main menu interface and loading interface of the game are completely updated to make them have the epic theme effect of AIR for JAVA modpack! :)
5.The Canary mod was replaced by radium mod, because it has better performance in reducing MSPT after player testing.
6.Because show_key mod had a display bug in the previous version of the test, the modified mod was temporarily removed.
7.Updated all mods except epic fight mod for the same reason as the previous version.
8.Epic Knights mod still uses the previous 9.6 version in this update because of the bugs in item mapping and item name translation in versions 9.7 and 9.8.
Edited new default keys for modpack and updated all mods.
1.A new default key was edited for modpack, which basically solved the problem of key position conflict. It is recommended to open the key settings for viewing.
2.Updated all mods except epic fight mod for the same reason as the previous version.
3.Continuity mod is additionally added to provide a connection texture similar to optifine format. However, it should be noted that this mod will occasionally cause the game to crash under some unknown circumstances after being tested and added to this modpack. This problem may be alleviated after the release of 3.0.0 beta version of continuity mod.
Edited new default keys for modpack and updated all mods.
1.A new default key was edited for modpack, which basically solved the problem of key position conflict. It is recommended to open the key settings for viewing.
2.Updated all mods except epic fight mod for the same reason as the previous version.
Some biomes in regions unexplored mod were deleted and the existing mods were updated.Continuity mod has been added additionally.
1.Removed biome temperate_grove,towering_cliffs and willow_forest in region unexplored.
2.Updated all mods except epic fight mod for the same reason as the previous version.
3.Continuity mod is additionally added to provide a connection texture similar to optifine format. However, it should be noted that this mod will occasionally cause the game to crash under some unknown circumstances after being tested and added to this modpack. This problem may be alleviated after the release of 3.0.0 beta version of continuity mod.
A large number of biomes containing trees in Regions Unexplored mod were eliminated, and the barren and boring biomes in Biomes O' Plenty mod were reduced, and [Let's Do] BloomingNature mod was added again.
1.A large number of leaf materials in Regions Unexplored mod are not compatible with Better Foliage Renewed mod yet, which hinders the unity of the overall visual effect of all groups in this modpack. In this modpack, the leaves should be full of realism and vitality. At the same time, many feedbacks about this mod mentioned that it is not compatible with other animal and plant generation mods. For example, the plants in the farmer's delight mod cannot be generated normally in the biomes of the Regions Unexplored mod. Based on the above reasons, a large number of biomes containing trees in this mod were deleted by editing the config file.
2.Some biomes in the Biomes O' Plenty mod, such as waste _ land and cold _ desert, are barren and boring, which does not conform to the theme of this modpack, so they are deleted by editing the config file.
3.According to the actual test, the terrain generated by [Let's Do] BloomingNature may have compatibility problems with Region unexplored mod, which led to the terrain holes found in previous versions. After the modpack update, the biomes of Region unexplored mod are greatly reduced, and the original biomes can be generated more in the game, which helps to alleviate this problem. At the same time, [Let's Do] BloomingNature mod is used to improve the generation of original terrain and make them more beautiful.
4.All mods have been updated, except Epic fight, for the same reason as the previous version of this modpack.
5.After testing, Continuity mod occasionally causes game flashback in some cases, which may be solved after the release or beta version of the mod is released.
Fixed a fatal error.Improve the linkage between Create series and Farmer's delight series, and add a cookbook.
- Fixed the problem that Biomes O' Plenty mod was not loaded correctly in previous versions.
- The connection mod of Farmer's delight mod and Aquaculture2 mod is added,which is Aquaculture delight mod. Add the mod attached to farmer's delight, such as EggDelight and Delightful.
- Added a cookbook (not available at the beginning of the game, you need to use item synthesis).
- Connected mods with Create series and Farmer's delight series, such as Create central kitchen mod and Sliceanddice, are added.
- Part of mods has been modified back to forge version. Updated all mods except epic fight,the reason as the same as the previous versions.
Integrate resourcepacks and shaderpacks into modpack.
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The recommended resourcepacks and some shaderpacks are integrated into the modpack, so that they can be downloaded directly from the game launcher.
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Other recommended shaderpack should be downloaded in the supplementary file if necessary.
Fixed the problem caused by the mismatch of forge version in epic fight, etc.
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Since 1.20.1 forge 47.2.20 can't be downloaded from modrinth app, the version of epic fight is reduced to 20.6.3.
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Modify Bountiful and Kambrik from Forge version to Fabric version, and only keep the Fabric version of Kotlin.