The Face Slap Hotfix, somehow I managed to forget KubeJS configs... TWICE.
Also tweaked the resource packs for a more toasted dark, as well as better mod compatability.
So sorry. 😅
Hotfix since resource packs weren't loading correctly.
Developer Note: This is a pretty significant update, but I do think it's more polished than previous ones. Please make new instances, thx :3
Changelogs should also be more formal. For a current list of all mods included in the pack, check the description.
Modpack now follows Semantic Versioning.
Mod Changes
Added:
- Aileron
- Create Copper Tweaks
- Create: Food
- Create: Stomified Goggles (for now)
- Draggable Lists
- Dungeons and Taverns
- Dungeons and Taverns Ancient City Overhaul
- Dungeons and Taverns Desert Temple Overhaul
- Dungeons and Taverns Jungle Temple Overhaul
- Dungeons and Taverns Nether Fortress Overhaul
- Dungeons and Taverns Ocean Monument Overhaul
- Dungeons and Taverns Stronghold Overhaul
- Explosive Enhancement: Reforged
- Fabric Language Kotlin
- Inventory Essentials
- Metal Bundles
- No Chat Reports
- OptiGUI
- Resource Pack Overrides
- Sodium Leaf Culling
- Unique Dark
Removed:
- Advancement Plaques
- Almost Unified
- AmbientSounds
- Anvil Restoration
- Authentic Shadows
- Beans Backpacks
- Caelus API
- Carry On
- Chat Impressive Animation
- Cherished Worlds
- Connector Extras
- CoroUtil
- Create More: Parallel Pipes
- Create Touch-Ups
- Create: Bells & Whistles
- Create: CC Total Logistics
- Create: Curios Jetpack & Backtank [Forge/Fabric/NeoForge]
- Create: Delivery Director
- Create: Design n' Decor
- Create: Extra Gauges
- Create: Garnished Reworked
- Create: Integrated Farming
- Create: Let The Adventure Begin
- Create: Mobile Packages
- Create: Oxidized
- Create: Pattern Schematics
- Create: Trading floor
- CreateBetterFps
- Createful Plaques
- CreativeCore
- Cut Through
- Dark Mode Everywhere
- Delete Worlds To Trash
- Detailed Animations
- Diagonal Fences
- Dynamic Crosshair
- Elytra Slot
- Elytra Trims
- Entity Culling
- Equipment Compare
- Exposure
- Exposure Catalog
- Forge Config API Port
- Geckolib
- Gliders
- Horseman
- Iceberg
- Immersive Messages API
- Immersive Tips
- Improved Village Placement
- JamLib
- Leaves Be Gone
- Legendary Tooltips
- Lootr
- MmmMmmMmmMmm
- Model Gap Fix
- ModernFix
- Monobank
- More Culling
- Nether Depths Upgrade
- No Resource Pack Warnings forge
- No hats for Create
- Not Enough Crashes
- ObsidianUI
- Polymorph
- Prism
- Resourceful Config
- Resourcify
- Ribbits
- Scaffolding Drops Nearby
- Shut Up GL Error
- Simple Voice Chat
- Sodium Extra
- Tectonic
- TerraBlender
- Trade Cycling
- TxniLib
- Visual Workbench
- YUNG's API
- YUNG's Better Desert Temples
- YUNG's Better Dungeons
- YUNG's Better End Island
- YUNG's Better Jungle Temples
- YUNG's Better Mineshafts
- YUNG's Better Nether Fortresses
- YUNG's Better Ocean Monuments
- YUNG's Better Strongholds
- YUNG's Better Witch Huts
- YUNG's Bridges
- YUNG's Extras
- YUNG's Menu Tweaks
- playerAnimator
Updated:
- 3D Skin Layers
- Balm
- Better Clouds
- Crafting Tweaks
- Create
- Create Crafts & Additions
- Create: Central Kitchen
- Create: Dragons Plus
- Create: Enchantment Industry
- Fresh Animations
- Xaero's Minimap
- Xaero's World Map
- oωo (owo-lib)
- Neoforge (mod loader)
Downgraded to 6.0.5 to deal with issues relating to schematics.
Smaller update, mostly just tweaking some things.
e4mc was giving me issues so now we're on worldhost
cutt down on # of quality of life mods.
More config tweaks
LAST HOTFIX I SWEAR AND THEN I'LL TOUCH GRASS
Overhauled CC to make it slightly less broken.
- Made computers harder to get
- Nuked Turtles (They looked at me funny)
- Also updated resource pack :D
Furniture is back with handcrafted!
Backpack mod has been changed
Colorwheel should help when using shaders
Removed the annoying KubeJS errors.
Nuked Essential (e4mc is back!)
Other config changes
Overall, I'm very happy with how this pack is turning out, and it's largely due to the amazing support I've been getting that keeps me motivated.
Config Update!
I've gone in and configured everything so you have a more seemless experience. Some mods were added as well. Now included are vanilla backport, and gliders!
Some issues were noted with e4mc, so sadly the switch has been made to essential. Wasn't my ideal choice, but hopefully the issues are fixed soon.
Well uh... this is awkward.
Item Obliterator is on 1.21.1 now so.... I guess no more double packs? xD
Anyways, sorta big update with item obliterator, more custom recipes, new addons etc. etc. Really sorry haha.
Also brought the file size from 300mb to 3mb
🎶 It's the start of something new! 🎶
This is the Plus version of the Create Blueprint Modpack, for a more "vanilla" create experience, check out Blueprint Basic!
🎶 It's the start of something new! 🎶
This is the standard version of the Create Blueprint Modpack, for a new experience, check out Blueprint+!
New New New!
KubeJS!
New RPs!
New Addons!
Known Issues:
- Spouts crash the game.
- Items removed from EMI aren't removed from Creative Mode.
To fix the issue with spouts, please downgrade your create mod to 6.0.4
The Tuning Update!
I've removed some mods that were conflicting, and added some RPs to make everything pretty. :3
New Automation Update! We now have added some mods to further your factories! Highlights include:
- Create: Ultimate Factory
- Create: Portable Packages
- and Chipped!
New update! Yipee! Some new mods added are:
- Create Enchantment Industry
- Sophisticated Backpacks
- Create Confectionary
This update comes with a main menu overall! Adding a link to the Modrinth page, a custom logo, and a custom app icon. Enjoy!
Updated to Create 6.0.4, and added some new addons.
Updated to 6.0.2
Removed some unnessasary mods
Added some asthetic mods to bring the pack together
Complete overhaul! Now featuring create 6.0.1!
Added a custom splash screen, removed mighty mail.
And Added World edit!
I did a thing :)



