Full release of 1.19.2 Edition of Cave Horror Project is here! There's still a lot of updates planned for the future with a lot of new content coming!
If you have any suggestions or find any issues, either use our Issue Tracker on CurseForge or join our Discord server!
Added Biomes O'Plenty mod with Geophilic Reforged and Terralith for better world generation, Tree Harvester mod, The Mimicer and The Steve Dweller, Rubidium Extra for better performance and changed some config. Also added shaders and resource packs. There might be only one more alpha version before the full release!
First alpha version of 1.19.2 edition of Cave Horror Project is here! There will be no official release announcement nor a server pack for now since this is just a public test version! There are still a lot of mods missing like for world generation or performance which will be included before official full release!
Added:
- Added Macaw's Trapdoors mod
- Added Macaw's Fences and Walls mod
- Added Geophilic Reforged - Biome Additions mod
- Added DrippyLoadingScreen mod
- Added spark mod
- Added ImmediatelyFast mod
- Added Embeddium++ mod
- Added Chunky mod - You can pre-generate your chunks easily with one command!
Removed:
- Removed Visuality: Reforged mod
- Removed Void Fog mod
- Removed YUNG's Bridges mod
- Removed YUNG's Better Strongholds mod
- Removed YUNG's Better Dungeons mod
- Removed Beware The Rain mod
- Removed Dirty Lens mod
- Removed MrCrayfish's Furniture (Legacy) mod
Changed:
- True Darkness is turned on by default - make sure you have a torch with you because there's gonna be pitch black nights!
- Changed main menu background images
- Updated to Forge 47.3.6
- Updated mods
Chunky mod:
Chunky pre-generates chunks, quickly, efficiently, and safely.
Full guide on how to use chunky here: Chunky Wiki