Enourmous Update!!!
All the time that there was no activity, the modpack has been almost entirly revamped, I feel confident that this is how I wish it to be. Old worlds my be corrupted if updated to this version. Good luck in this new world!
Known Bugs
Appleskin Saturation is backwards. Some levelz items are unlockable but don't exist. Joining multiplayer over large distances or over a VPN may cause a long fall before loading in, and possible timing out.
Removed:
Falling leaves, Cave dust, rpg difficulty, nameplate
Added:
Particular, Forge config API port (visual workbench wasn’t working), Amendments, dungeon difficulty, mythic charms, more armor trims, inventory.
Config:
Visual workbench now works with all crafting tables. Waypoints now only show in world map. Vanilla tweaks no longer stops eating animations.
Removed:
Auto HUD(its annoying) Immersive Armors.
Added:
Create Goggles, Chat Animation,
Config:
Create toolbox range increased. Enchant infuser enchants price scaling has been doubled, as its way to easy to get powerful tools. Not enough animations, you can now hug, and your body actually follows your head when on a ladder.
Known bugs:
Create goggles render weird in their trinket slot (reason for having Create goggles)
Minor Update
Removed
Lanterns belong on walls (supplimentaries replaces it), Sound physics remastered (Create doesn’t work with it, and create is better trade off)
Added
Create: fabric, Create: slice and dice, Create: extended cogwheels, Create: garnished, Create enchantment industry fabric, Create: structures, Create: steam ’n’ rails.
Config
Auto Hud has been configured, your health and hunger hide themselves when full. Armor only apears when changing. Hotbar and xp bar are always visable. Mob plaques now only displays when entity is not at full health. Minimap is removed by deafult, you can use "m" key to open world map.
Big update
added
Ender dragon fight remastered, Superb steeds, Horse stats vanilla, Suplementaries, Auto hud, Dynamic crosshair. (all mods here have been tested and configured)
Removed
Better ladders, Boss music mod, Amethyst tools, Arbor biome enhancement, Better end cities vanilla, Better than mending, Bobby, Companion, Dispenser configurator, Geophilic, Grind enchantments, Mixin trace, Model gap fix, More axolotl variants, Overlays reimagined, Smaller nether portals, Time and wind. (these mods either were not contributing, replaced by other mods, or did not work.)
Config
Xaero's map mods have been changed (minimap no longer on by default) shaders have been optimized further.
known bugs and fixes
in the end. Ender whales spawn in huge clumps, not sure why. when sharing an e4mc world with friends, you must restart minecraft after creating the world, or they will not be able to join and stay.
APOLOGIES FOR NOT BEING ABLE TO UPDATE TO THIS VERSION, IT HAS NOW BEEN FIXED.
Added mods
Boids, Exposure, Nameplate, e4mc, Boss music mod, Actually unbreaking, The immersive music mod.
Config
Complimentary Reimagined has been optimized for best performance, while remaining looking amazing.
First Release
added
Yungs better {everything}, Terralith, Status effect timer, Small ships, Shoulder surfing realoaded, Shiney horses, Quality sounds, Not enough crashes, Mutant monsters, More mob varients, More axolotl varients, Grind enchantments, Geophilic, Farmer's delight, Farmer's knives, Expanded armor enchanting, End dragon fight remeastered, Double doors, Copper equipment - now oxidizes! Concurrent chunk managment engine, Amplified nether, Amethyst equipment.
Removed
When dungeons arise, Chunky.
Version 1.1
Removed
inventorio, dual wield, tempad, progressive archery, SASSOT.
Added
Archers (RPG series), Wizards (RPG series), Paladins & Priests (RPG series), Gazibos (RPG series), Better Combat, Waystones,
Balance
Hostile mobs now improve over time, which will help with the player now being able to use vanilla friendly magic.