CR-Modpack-fabric-1.20.1-1.4.0
on Sep 8, 2025Modpack:
- updated various mods
- update Fabric to 1.16.11
- add Distant Horizons to Fabric modpack. Performance hit seemed to severe in Forge modpack, but can be easily added by users.
- switch out JEI for REI
Additions:
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added down extension to planks
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Tall Woven Basket
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tall Woven hand Basket
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Unfinished Woven Basket
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Vintage Woven Hand Basket
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Woven Basket
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Woven Chest
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Woven Hand Basket
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Large Woven Basket
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Short Lidded Woven Basket
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Small Square Woven Basket
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Small Woven Basket
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Tall Lidded Woven Basket
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Empty Wicker Basket
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Wicker Basket of Firewood
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variants for vanilla Mud
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Dry Mud
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Worn Light Brown Mortar Cobbles
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Mossy Dark Brown Mortar Cobbles
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Overgrown Dark Brown Mortar Cobbles
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Heavily Overgrown Dark Brown Mortar Cobbles
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Clay Brick Mixed Dark Brown Mortar Cobbles
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Clay Brick Banded Dark Brown Mortar Cobbles
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Pale Limestone
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Rough Carved Limestone
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Black Persian Pillow
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William Morris Pillow
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Linen Cushion
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Simple Tall, Worn, and Simple Wooden Doors
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Cooking Brazier
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Terracotta Cooking Pot
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Bronze Cooking Pot
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Cast Iron Cooking Pot
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Fancy Mortar and Pestle
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Mortar and Pestle
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Round Bronze Lantern
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Copper, Iron, Bronze, and Cast Iron Candle Lanterns
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Short Broom
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Wooden Cross Stool
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Fabric Folding Stool
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Bronze Chest
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Scroll Stand
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Added an effect that slows the player when walking through dense foliage
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Added mallet item: use this for toggling variation shapes in survival mode (eg: arch shapes)
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New gamerule to permit or prohibit Conquest plants from breaking without a supporting block
Changes:
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update packed, thick mud, vanilla, and conquest mud textures
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White and Off-White Ashlars
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All cushions now have toggles and can be sat on
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Conquest Campfire has offset on layers now
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Brought back old feature where players and mobs can walk through leaf blocks
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Disable sometimes harsh ambient occlusion for leaf blocks
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Rocks reworked significantly. "Density" blockstate controls how dense and large the rocks are for greater control. "Edge" blockstate controls whether the rocks should be centered if there are surrounding air blocks below. North, South, East, and West states are removed.
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In survival, plants only have a hit-box when holding an axe
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implement various missing cem from conquest
Fixes:
- Improve mob pathing a bit on layers
- fix hanging moss, roots, spruce cones offset
- fix crash when using CR BlockPicker on entity or itemframe
- Addressed CR BlockPicker in Forge that was causing conflicts by not filtering out left and right-click when ctrl was held down
- fix skyboxes to work properly and have parity with Conquest pack. Most importantly, duplicate suns and moons gone.
- Optimized various old models (many made before Blockbench existed)
- Update base leaf textures to hopefully improve Distant Horizons LODs
- Optimized dynamic offset mechanic
- Addressed lighting being slighly different on extensions for the "Down Extension" mechanic. Culling issues also addressed
CR-Modpack-fabric-1.20.1-1.3.5
on Apr 22, 2025Additions:
- Eroded White Ashlars
- White Limestone Spolia
Fixes:
- Fix glowing half-dead cypress leaf plane
- Dripstone Vertical Quarter using wrong orientation
- Added missing flagstones to Cobble & Brick creative tab
CR-Modpack-fabric-1.20.1-1.3.4
on Apr 20, 2025Additions:
- Fancy Bronze Braziers
- Rustic Bench
- Small Square Stool
- Gray, Light Gray, and Small Flagstones
- Dark Limestone Ashlar
- Dark, Light, Plastered, Worn Dark, and Worn Plastered Lime Mortar Masonry
Changes:
- Updated sickle on the ground
- Update Light Granite Cobble, Granite Cobble, Loose Small Limestones textures
- Update Lime Mortar Masonry
- Updated shaders in modpacks (fixes block breaking texture)
Fixes:
- generic branches have layer extension set to false by default now
- Distant Horizons grass layers texture fix. better_grass_0.png changed to untinted with no alpha transparency for identical LOD to normal grass. If you're one of those people who uses Conquest without Continuity for some reason, your grass blocks will look weird.
CR-Modpack-fabric-1.20.1-1.3.3
on Apr 15, 2025Changes:
- up saturation a bit for cut wheat shafts
Fixes:
- generic branches have layer extension set to false by default now
CR-Modpack-fabric-1.20.1-1.3.2
on Apr 14, 2025Additions:
- Whitewashed Linen Chest
Changes:
- Ctrl + Middle-Mouse-Button ignores facing blockstate by default, meaning you can pick a toggle or thickness for a block and rotate it yourself. Hold Ctrl + Alt + Middle-Mouse-Button to pick the exact facing state as well.
- downward extension for Vertical Slabs, Corners, Quarters now always extends when the state is true
- remove old enchanting table ctm
- Generic branches (Oak, Acacia, Birch, Beech, Orange pine, etc) extend down into layers
Fixes:
- half dead and quarter dead cypress crash
- glowing half dead cypress leaves texture
- top/bottom textures of logs/columns/beams
- orange pine upward branches use correct model for certain states
- norway spruce branches + pine underbranch (toggle 3) fits correctly with new log pillar thickness
- various recipes for blocks that were in block palette families and still missing stonecutter recipes
- Update fabric modpack to not mute sound/music by default
- Block-picker tool works on Forge now
CR-Modpack-fabric-1.20.1-1.3.1
on Apr 9, 2025Fixes:
- Crimson door
- Cypress Stump placement crash
- Stack of Firewood Half culling
- update options.txt in Fabric modpack to have rp loaded by default
CR-Modpack-fabric-1.20.1-1.3.0
on Apr 7, 2025Additions:
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Intro and Dependency Screens added back to the mod. They are toggleable in the config file and on each screen.
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CRRP (Conquest Reforged Resource Pack) is now packaged within the mod. By default it is automatically enabled.
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Localizations (for GUI and intro screens and some vanilla stuff that was changed) - Spanish, French, German, Polish, Danish, Hebrew
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Plants/Reeds intended as soft replacements for various existing ones with 1-3 or 4 high toggle variants (only toggleable in creative): Giant Wild Reeds, Thick Rushes, Cattail Reeds, Greater Fen Sedges, Summer Dead Reeds
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Sparse Headed Feathergrass, Dense Headed Feathergrass
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Yellow Yarrow and White Yarrow
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Light Wild Shrub and Dark Wild Shrub
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Cut Wheat Shafts
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Sheeps fescue
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Light Pine Log, Light Transition Pine Log + mossy variants
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New set of Cypress Leaf, Light Cypress Leaf, and Dead Cypress models
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New set of Pine Needle and Branch models
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Stack of Firewood and Stack of Firewood Half
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Bronze 3 legged Table
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Standing Two Legged Table
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Ash, Birch, and Oak Wicker Fences
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Rustic Oak and Spruce Side Chair
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Rustic Throne
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Gothic Oak, Spruce, and Pine Arm Chair
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Assorted Scrolls
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White Water Lilies
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Wood Panel Shutters
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Alder Log
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Alder, Olive, and Goat Sallow Beams
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Plank boards for vanilla planks
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Orange and Dark Brown Sand
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White, Light, Gray, and Dark Gravel
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Smooth arches for 'Light Limestone', 'Limestone', 'Dark Limestone', 'Tan Limestone', 'Dark Gray Rough Marble', 'Light Gray Rough Marble', 'Blue Schist', 'Granite', 'White Granite', 'Smooth Red Granite', 'Brown Granite', 'Light Blue Plaster', 'Magenta Plaster', 'Purple Plaster', 'Off White Stucco', 'Stained White Stucco', and 'Light Gray Stucco'
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Facades for gothic brick arches
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Facades for all "generic" arches
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Arches & arch facades fpr 'Large Eroded Pentelic Marble Block', 'Dark Orange Roman Clay Bricks', 'Prismarine Brick', 'Large White Marble Blocks', 'Mossy Limestone Brick', 'Large Andesite Masonry', 'Large Black Painted Block', 'Large Granite Bricks', and 'Light Granite Cobblestone'
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Carpentry Table
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Carpentry Table Top
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Clothes Hanging Pole
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empty and full wooden crates
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White Ashlars
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Off-White ashlars
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Brown Mortar Cobbles
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Wooden Chamber Pot
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Easel
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Cutting Table
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additional blockstate for log pillars and stumps so they have all of the same thicknesses as vertical quarters
Changes:
- Duckweed changed to have a larger model, 2 toggles for density, and random instead of connected ctm
- Update Pine Log, Transition Pine Log, and Orange Pine Log + mossy variant textures
- Gave Horizontally Bundled Firewood Vertical Quarter a hinge state for better placement options
- Wood Horsetail has a toggle state for 2 block height
- Updated model for Bottles, Water Jug, Short Crystal Glass, Poterry Wheel, Treadle Loom, Clay Jug
- Translation for Decor and Extension for Vertical Slabs/Corners/Quarters moved to a blockstate, place on the block you want to extend or translate into. Extensions limited to logs and stone blocks.
Fixes:
- removed irrelevant extras in anvil gui
- added CR doors to doors tag
- beam quarter slab uvmappings rotated properly
- Rain texture
CR-Modpack-fabric-1.20.1-1.2.10
on Feb 23, 2025Additions:
- easel
- carpenter table and table top rack
- clothes hanging pole
- large_wooden_crate_of_food
- large_wooden_crate
- Wooden Chamber Pot
- Cutting Table
Fixes:
- random offset on bamboo
- waterfall blocks breaking from water flow
- imbalanced render stack for vertical slabs extending into layers
- (Forge) resolve crashes with argonauts, epic paladins, weapons of miracles, wings, epic fight weapon extended, simply swords, knight quest, medieval origins, mmorpg mods
- Big Water Lily CTM
- Old Black T Flange using wrong texture
CR-Modpack-fabric-1.20.1-1.2.9
on Feb 11, 2025CR-Modpack-fabric-1.20.1-1.2.8
on Feb 11, 2025Separated modpack project pages for Forge and Fabric for seamless autoupdating with 3rd party launchers
Additions:
- cherry & mangrove log variants
Change:
- extend Vertical Slab, Vertical Quarter, and Vertical Corner models downwards when on top of layers, plants, and leaves
Fixes:
- better grass texture looks better for the sillies not using continuity
- dark_limestone ctm
- Fixed registration block entity types (Forge)
- Log Pillar models
- Fixed more vertical quarters
- Fix changing of render types for vanilla blocks (Forge)
- Fix remaining reported vertical quarters
CR-Modpack-fabric-1.20.1-1.2.8
on Jan 27, 2025Sorry for the inconvenience yesterday, this release should build the fix the crash issue. There was an oddity in how the mod was being built that differed from our development environments, and so it was impossible to catch while testing the modpack in our workspace.
Fixes:
- crashing issue when launching Fabric
- model translations not applying on Forge
- metal tankards model uvmap
CR-Modpack-fabric-1.20.1-1.2.6
on Jan 19, 2025Forge 1.20.1 is released!
Additions:
- Smooth Stone variants
- Gold Block variants
- Coal Block variants
- Stack of Glowing Embers variants
- Bamboo Mosaic variants
- Coral variants
- Mushroom block variants
- Glacier Ice, Ice, Ice Bricks variants
- Bamboo Planks variants
- Black Concrete variants
- Packed Mud variants
- Mangrove Planks variants
- Small Barrels
- Hanging Barrel
- Block-Families (the groups in the block palette GUI) can be created via resourcepack. See Conquest Reforged Resourcepack for example file
Changes:
- Majority of Walls now have updated mechanics
- Conquest Vines more easily placed on various surfaces. Disable gamerule doVineSpread for even freer placement
Fix:
- Culling for thatch blocks
- Rack of Daggers zfighting
- Hanging Signs added to the block palette
- renamed a few vanilla duplicates of CR blocks to "duplicate" so it doesn't show up in the search (eg: Nether Brick Wall)
- Replacing certain CR slabs with any block when it shouldn't get replaced
- Wicker fences connect to fence gates.
- Mossy Stone Brick slab (vanilla) not using right type of rendering
- White Plaster & Red Sandstone vertical quarter
- Balustrade rotations
- Stump models
- Blocks with overlay patterns (eg: Fancy Magenta Socle) culling
- Wooden Frame window pane up/down models textures
- Column Walls NSEW model
- Walls generally use vanilla's post-1.16 mechanics, state names slightly differ from vanilla to avoid destruction of previously placed walls
- Board models rotatio
Conquest Reforged Modpack 1.2.5
on Dec 24, 2024CR-Modpack-fabric-1.20.1-1.2.4
on Dec 18, 2024Fix:
- Large Bucket names
- Horizontal Beam bottom variations using incorrect model
- Rose Plaster and Roman Brick with Rose Plaster Vertical Quarters, orientation fixed
- Crop blocks grow again
Added dependencies to mod file pages
CR-Modpack-fabric-1.20.1-1.2.3
on Dec 16, 2024Added:
- Rope Pulley
- Large Wooden Bucket
- Large Iron Bucket
ConquestReforged-1.2.2
on Dec 12, 2024Added:
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Rope Pulley
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testing publishing automations thank you for patience <3
ConquestReforged-1.2.1
on Dec 12, 2024Added:
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Rope Pulley
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testing publishing automations thank you for patience
ConquestReforged-1.2.0
on Dec 12, 2024Added:
- Rope Pulley
Conquest Reforged Modpack 1.1.7.1
on Oct 14, 2024-update ardagrass