Content
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Updated everything!
Found better mods for lots of features (Simple Clouds, Immersive Enchanting, ore Veins, etc etc) maybe the biggest thing is adding Regions Unexplored (yayy more apollo mods <3) which helps to fill out the world A LOT with the finalized terrain generation (which I also updated a little) - In the future I'll figure out what to do with all the new wood types, and will probably make a Resource Pack to bring them closer to the look im going for (if not find one thats close enough)
Reworked some mechanics
FINALLY FINALLY FINALLY learning how KubeJS works, and have already modified a few things - MUCH MORE will be modified in the future, mostly small stuff to cut down on the modlist and modloading but also for more tailored/complete resource progression, balancing, and other various nitpicks I have with the default versions of al these mods.
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