Removed unnecessary mods to create more cohesion and stability.
Tryingto focus more on mods that requires multiblocks structure to achieve end game goals.
Core mods
Magic
- Blood magic
- Ars Nouveau
Technology:
- Create
- Applied Energistics 2
Weapon:
- Tinkers Construct
Terain Generation & Mobs:
- Terralith
- Alex's Mob
- Alex's Cave
Optional mods
Terain Generation & Mobs:
- Nullscape
- Incendium
- Dungeon & Taverns
- YUNG's ...