- All included mods have been updated to their latest versions.
- Tested on Forge version 47.3.12.
- The XP requirement for sleep has been disabled.
- Fixes of unavailable crafting recipes: Night bag, Dreamer essence, Hammock and Potholder.
Version 0.24 was published only on CurseForge for compatibility testing, list of changes from this version:
- Initial Release: The modpack is now officially available on CurseForge! As a result, mods not available on this platform have been removed (TFC Support Indicator and Tiny Item Animations).
- Mod Updates: All included mods have been updated to their latest versions.
- Mob Textures: New mob textures can now be disabled via resource packs.
- Font Replacement: The CompactFont resource pack has been removed and replaced by the Ashen Custom Font.
- Performance Tweaks: Graphics settings have been lowered to improve performance.
- Cloud Height: Default cloud height has been increased for a better visual experience.
Known issues:
- The /trigger check_updates command does not yet show all upgrades.
- Fires with a cauldron and grill do not restore sanity.
- After death, the player may be left with a blur effect on the screen.
- Multiplayer may not work, more testing needed.
- Shaders are not compatible with clouds from the SimpleClouds mod.
- All mods are updated to the latest versions.
- Added Another Furniture mod, allowing you to decorate your buildings in the game with simple stylish decorations. Thanks to the Every Compat addon, wood from TFC can be used to create appropriate furniture.
- The TFC Ambiental mod has now been replaced by the new Cold Sweat mod, which features more brutal and visually beautiful temperature mechanics. The TFC Cold Sweat addon adds compatibility with TFC, and the updated TFC Textile adds more different clothing made from the skins of killed animals.
- The ParCool mod version was rolled back to a lower version to fix a bug that made it impossible to crawl.
- Added StellarView mod, which significantly improves the appearance of the night sky.
- Added TSEG's Simple Clouds Datapack, adding 25 new cloud types to the SimpleCloud mod.
- Fixed some errors from the console. The work of some achievements that could not be obtained before has been restored.
- Graphics settings and mouse sensitivity in the modpack have been reset to default.
Known issues:
- The /trigger check_updates command does not yet show all upgrades.
- Fires with a cauldron and grill do not restore sanity.
- After death, the player may be left with a blur effect on the screen.
- All mods are updated to the latest versions.
- The latest version of TerraFirmaCraft 3.2.10 is installed.
- Weather Storms & Tornadoes and TFC Weather mods have been removed, they are now replaced by the Simple Clouds mod with regional weather and TFC support (drinking from rain, filling barrels and irrigating farmlands) (also support for Sanity: Descent Into Madness, reducing sanity in the rain)
- Removed crafting delay for knapping as it could not work correctly.
- Increased crafting speed.
- Fixed a bug where you could instantly craft in your inventory from the Curios API mod.
- If you have low fps in the game because of clouds, you can disable their rendering for yourself using the command /simpleclouds config client set debug.renderClouds false
- If you have a high-performance computer, you can disable off-screen cloud culling with the command /simpleclouds config client set performance.frustumCulling false
- All mods are updated to the latest versions.
- DesirePaths mod is back with bugfixes.
- Weather 2 mod is back with fixes.
- Better Clouds mod has been removed.
- Added mod TFC Cast iron grill.
- Fixes in FancyMenu mod.
- Added some new tips and removed old ones in the Tips mod.
- The breaking speed of some plants has been adjusted.
- DecoFirmaCraft mod has been updated and fixed the problem with multiplayer.
- All mods are updated to the latest versions.
- Reworked FancyMenu, now GUI adjusts to window size.
- Added Russian localization to text in the main menu.
- Added FerriteCore mod to improve performance.
- Added a new mod In Game Account Switcher, which replaces the wardrobe from Essentials in the main menu.
- Added CraftTakesTime mod, now craft (including rock knapping) takes some time, crafts in the workbench are faster.
- All mods are updated to the latest versions.
- Added Sleep Tight mod: You can now sleep only every 20 minutes, while the day lasts 15. You now need to have a full hunger bar to sleep. Added buffs for sleeping on the same bed more than 8 times in a row.
- Reduced thirst recovery rate from rain.
- Minor changes to CarryOn blacklist.
- Tweaked health of all mobs.
- Crafting a bow has become more expensive and requires iron, arrows are now crafted in half the amount.
- Disabled bleeding state in singleplayer.
- The blur effect on the screen has been fixed and is no longer displayed.
- The experience bar is now showing.
- Added EntityCulling mod, greatly improving performance.
- Added Blues Better Monsters resourcepack, enabled by default, changing the look of monsters. Creepers also disguise themselves as other monsters.
- Added EntityModelFeatures and EntityTextureFeatures mods to give resourcepacks more possibilities.
- Fixed a serious bug where after death all player attributes would reset to vanilla
- Fixed a bug where killed mobs could drop their weapons
- Added more information to /trigger check_stats
- Players in spectator mode will no longer be able to fly into the void to die, thereby spamming death messages into the chat
- The recipe book in the inventory has been replaced with a guide book for the ParCool mod
- The health of some mobs has been tweaked
- Boars added to the blacklist of the CarryOn mod
- Base attack speed and damage decreased
- The zoom bind is assigned to C by default
A small update with an important useful fix.
- All mods are updated to the latest versions
- Mod SimpleDayLength updated and fixed bug with day length, now each day lasts x1.5
- Added CompactFont texture pack with a custom font, it can be disabled in the list of resource packs
Known issues:
- The /trigger check_updates command does not yet show all upgrades
- Multiplayer doesn't work for some reason
Warning! It is recommended to create a new world when switching to this version of the modpack! All upgrades for achievements may disappear.
- All mods are updated to the latest versions
- Added Joy of Painting mod, allowing you to paint with dyes on canvas. For example, you can draw your favorite landscape or map of the area. Custom crafts for items from this mod have also been made.
- The data pack for achievement upgrades has been completely rewritten and heavily optimized
- Now you can remove the mechanics of upgrades for achievements, just delete the archive DarkTFC_Upgrades.zip from the folder config/openloader/data/ and create a new world
- Maximum reach distance increased from 4 to 4.5 (like in vanilla MC)
- BreakFall and ClimbUp require a lot more stamina to use
- Now you need to unlock WallSlide, ClingToCliff and ClimbUp abilities
- Attack speed is now increases by percentages
- Maximum unlockable movement speed reduced to 10%
- You can now improve the speed of stamina recovery, the default value is now much lower
- Countless minor balance changes and more upgrades to unlock
- Added Russian localization for the Tips mod and for achievement upgrades datapack
- Any mob has a 15% chance to spawn with knockback resistance
- Fixed achievements from AlekiShips, now they can be obtained and give upgrades
- Improved menu from FancyMenu is now available in more menus
- Added more tips to the Tips mod
- Other fixes for errors appearing in the console
Known issues:
- The day lasts as usual 10 minutes after the first night
- The /trigger check_updates command does not yet show all upgrades
- All mods are updated to the latest versions
- Carry On mod blacklist fixes
- Leawind's third person mod replaced by Shoulder Surfing Reloaded due to major bugs
- Fixed lumber recipes for some trees in ArborFirmaCraft
- Heavily improved main menu with FancyMenu mod
- Nyf's Spiders mod improves spiders intelligence, allowing them to crawl on ceilings
- Zombies can now sometimes hold a fishing rod, which they can use to pull the player or steal a random item from the inventory
- Zombies can now sometimes hold an ender pearl and try to get closer to the player with low accuracy
- Removed the ability for some animals to fight the player back (no more onetap frogs)
- The day now lasts 15 minutes instead of 20 as before
- All mods are updated to the latest versions
- Added TFC Volcanoes mod, which adds earthquakes and volcanic eruptions, near which appear useful minerals
- Added Anvil Weld mod, allowing you to weld ingots inside the anvil interface
- Hot or Not mod is back with bugs fixed
- Added Drip Sounds mod, which adds sounds to dripping particles, such as water drops from a roof
- Added the Regrowing Forest mod, which will allow forests to grow in size on their own throughout the years
- Added DecoFirmaCraft mod, which adds a large number of decorative stone blocks
- Mods Astikor Carts and Desire Paths have been added to the Modrinth's mod library, so they are no longer downloaded separately
- Distant Friends :-)
- Added more tips to the Tips mod
- Added new compatible shaders Photon
- All mods are updated to the latest versions
- TFC Poisoned Drinks mod removed due to game-breaking mechanics
- Blacklisted some Carry On entities and tiles
- Removed Weather 2 mod due to uselessness and low performance
- Added Better Clouds mod, which improves the appearance of clouds
- The night now lasts x1, not x1.5 as before
- The Strong Arms upgrade was removed due to broken game mechanics, now everyone has it by default
- Added Extra Sounds Next mod
- Added Chat Impressive Animation mod
- Added Delayed thunder mod
- Added Inventory essentials mod
- Fixed crafting in the Simple Radio mod
- Removed TFC Improved Badlands and Wavey Capes mods
- All mods are updated to the latest versions and configured with each other without conflicts (including the latest version of TFC)
- Various fixes with blacklist of Carry On mod
- You can now restore your sanity near a campfire
- Farmer's Delight mod removed due to incompatibility with other mods
- Hot or Not mod removed due to broken mechanics
- Added the Simple Day Length Extender mod, which increases the day by 2 times and the night by 1.5
- Added the TFCGenViewer mod, which allows you to see a map preview when creating a world
- Added the Poisoned drinks mod, which allows you to create poisoned food that cannot be distinguished from regular food
- Minor fixes to the ComplementaryReimagined shader
- All mods are updated to the latest versions (Including latest TFC version)
- (Now for sure!) The TFC Caelum mod has been temporarily removed due to problems with the spawning of monsters on the surface
- Added Decay 2012 mod, which visually replaces the number of food in a slot with a colored line
- Added Cook your food mod, making it more difficult to eat raw meat
- Now you need to unlock the FastSwim ability via upgrades