MAJOR debloating! :D
We've somehow gotten down to ~60-70 mods!
haven't updated to sodium 0.7 due to nvidium not being updated yet
I am considering adding the "Better Block Entities" mod, but it doesn't seem to be anywhere close to stable so I'll wait
nevetheless, I think this is the closest this pack has gotten to being finished so far, I'll likely backport this version of the mod pack as much as I can (if needed)
some minor notes about changes:
- cubes without borders switched for borderless fullscreen due to a little issue with immediatelyfast's new experimental sign rendering
- chatFixes fully removed in favor of stuff like compact chat (simpler to have a few small mods over one big one like this)
- moulberrys tweaks have let me remove 2 mods (no resource pack warnings, confirm disconnect) and adds auto-reload resource packs (VERY helpful)
- added some packet fixing mods cause apparently they make sure you don't get chunk banned in some cases (according to rekrap1)
- splash cycle shouldn't be here but like I'm using it to test resource pack stuff xd
idk what else
Backup for June, mostly to help ease getting my new windows install up and running
won't write a changelog unfortunately
First 1.21.5 upload! Honestly, there are a few mods I would like to have and the configs for some of the mods aren't as I'd like them, but it's pretty decent.
Recent changes to this modpack have been I disabled draggable lists due to essential making the same feature, changed betterhandbobbing for viewbobbing due to it crashing my video settings for some reason, and some extra few mods like unobtrusive effects to remove potion effects in first person from my own player model.
idk what else I did, but I wanted to back up this version of the modpack as it is rn
Another preliminary re-upload to keep the 'latest' configuration of this modpack uploaded
I haven't played much in this version, so I doubt it'd be very different from last time, nevertheless it's here
I have no clue what I've changed since the last upload. But I at least disabled draggable lists due to essential implementing their own version of the same functionality (annoyingly enough.)
The mod is still there in case I would rather not use essential or something
1.21.4 commit, this likely won't be updated again in favor of 1.21.5
too lazy to actually write a proper changelog but I'll write the important stuff
added mods (afaik)
- nvidium (dourab's fork)
- bobby
- raised (likely won't keep)
- Thread tweak?
extra notes
- all mods have been updated afaik
- configs been messed with?
- I think thats all.. I don't remember anymore lol
- decided to copy Additive's naming/versioning scheme
Rough update, not cleaned up at all and just what it looks like rn
New Mods for 1.21.1!
- Nvidium has been added thanks to Drourab's fork, found this from the "optimization" modpack by wicivo, this fork is completely compatible with sodium 0.6 and updated to the latest versions!
- Bobby (I can properly see big pvp arenas now!)
- Draggable Lists (easier to manage resource packs with)
- CIT: Hotfix for enchanted books (idk why that's bugged but ok)
- Gputape by Mr.Toad (don't know how helpful it is, but I might aswell)
- Particle Rain (nice visuals, don't know if I'll keep it)
- Toggleable PieChart (temporary, used to scale piechart up like in 1.21.4+ and has a separate keybind.)
- ChatShot (good for content creation, aka assets/screenshots)
- I think thats all
Removed
- Carpet PvP (techincally still have it just isn't used for anything besides theobaldthebird's pvp bot)
- idk what else
extra notes
- attempted to remove some old config files that weren't being used anymore
- generally need to clean up configs at some point
- also remove or replace any mods I don't really need or could use a better version
- personal resource packs have been somewhat updated, techincally not up to date anymore but the latest version is going to be incompatible with 1.21.1 & 1.21.4 eventually
- I want to include proper icon inside modpack by default, I just don't know how that works xd
First upload for 1.21.4
This version is early days due to some mods just not being available yet, I'm also not using this as my main yet which is another reason this version is alot less cohesive compared to the 1.21.1 instance
Some Missing Mods:
- Animatica
- CITResewn
- Enhanced Attack Indicator
- Entity Sound Features
- Fast Quit
- Simple Armor Hud (My Version)
Some new mods were added, but I might remove them, still experimenting with both 1.21.1 & 1.21.4 in terms of what I can keep and remove.
1.21.1 seems to be a highly supported mod variant, so I will be keeping this version up to date for a while until a new version seems to become a mainstay in the modding community.
Anyway, this version is pretty up-to-date with how I'd prefer to use it as of this date but it's become a bit bloated and some of the texture packs aren't what I want to use. (due to being too lazy to finish my own textures)
but I still like it.
Some notes where I was forced to disable tierTagger because it decreased my performance dramatically. And I really want to re-include nvidium, but cortex hasn't updated the mod to support the latest sodium version so rip.
Uh, I think I made this purely to change up the folder name in modrinth's profiles, cause for some reason you can't do that safely.
either way, I wouldn't consider this a real variant, even if it has some of the mods. It is very early stage development



