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<========Changelog========>
The modpack is doing the jump over to NeoForge. I had been looking into this for a while, and with the latest developments, I finally managed to land the modpack in a good spot. I already tested it on a pre-existing Forge world, and though there are some things that might dissapear due to some old mods not being converted over, it was a stable experience, and smooth transition.
I would like to emphasize that this update also removes the old storage mod solutions, in favor of just sophisticated storage-related mods.
Farmers' Delight is also being removed, in favor of the various Let's Do mods - in order to reduce a bunch of unnecesary overlap.
I am not including Create Aeronautics in this, but, I consider doing a variant mod that has it. It is a mod that has a huge impact on the game, and I worry about stability if used in a large server context - which is exactly what the whole point of this modpack has always been about. Still, I would like to make an alternate modpack that includes this mod and other related ones, such as the new rollercoaster mod.
There has also been a shift towards using EMI, as REI still has issues where it wont show any custom crafting process, and JEI doesn't allow you to have collapsible groups. EMI does, but it is not quite as configurable as REI sadly.
This update was ready early in this summer, but I managed to get distracted and had to put it on hold. I will also be updating the mods after this goes live, but wanted something that worked up as a starting point.
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