Configurations Updated:
- Removed Royal Family Gems
- Water now decreased slower
Mods Updated:
- Welcome To My World (Hostile Mobs have a chance to spawn every 1m at night)
- ModernFix
- Mobs of Mythology
- Realistic Torches (Can't relight torches)
Added Mods:
- Bleed
- Modern World Creation (Better Create World Menu)
Removed Mods:
- SeasonHUD (Crash)
Configurations Updated:
- improvedmobs (nerfed orcs, villager guards nerfed, creepers nerfed)
- weaponleveling (starting xp 700 > 750)
- config (coconut and split coconut will also increase water stats)
- kubejs
Mods Updated:
- Welcome To My World (after breaking a block, you've 0.4s of immunity to punching damage, ancient mob will have a glow effect in 10s after spawn, nerfed xp dropped from hostile mobs)
- Realistic Torches
- Puzzy Lib
- Better Clouds
Added Mods:
- More Beautiful Torches
- Colored Lanterns
- MonoLib
- Realistic Lanterns
Removed Mods:
- More Stick Variants (fixed stick crafting recipes)
- More Torches Variants
- Zephyr
-
New Weapon System, can be called Tinker's Construct, We'll have a small guideline (80% completed)
-
Now we can transfer the levels from an item to another item Weapon's Level Transfer
-
More Chest Variants: With some of them can resist Creeper's explosion (image belongs to the original's page)
-
More Torch Variants (image belongs to the original's page)
-
Create Ore Excavation: Now there are 4 types of Veins that will randomly spawn on the world like Redstone, Coal, Iron, and even Diamond
And many mob balance changes, config bug fixes,...
Configurations Updated:
- tconstruct
- ftbquest, kubejs (Supporoform [Tinkers Construct])
- improvedmobs (nerfed to many mobs)
- yigd (grave will be disappeared after 4 hours irl)
- ironchests
- weaponsleveling(starting exp decreased to 700)
- create
- iceandfire (mermaid nerf)
- Create (turned on instancing, x4 your fps with Create, maybe)
Mods Updated:
-
Welcome To My World (
- Turned off Nausea in water
- Strongly nerf the lighting strike in the rain
- Xp dropped from hostile mobs scaled by Its health and armor
- Turned off game rules DISABLE_ELYTRA_MOVEMENT_CHECK for better server performance
- Fixed "Process crashed with exitcode -805306369" of my mod, maybe
-
SeasonHUD
-
Better Clouds
-
Balm
-
Fzzy Config
-
Armor of the Ages
-
Traveler's Backpack
-
You're in Grave Danger
-
Polymorph
-
Extra Sounds Next (Compatible with CarryOn)
Added Mods:
- MmmMmmMmmMmm
- Supporoform [Tinkers Construct]
- Not Enough Crashes
- FullStack Watchdog
- Lukas Weapon Leveling Transfer
- Iron Chests: Restocked
- Immersive Armor HUD
- More Torch Variants (MStV+)
- More Stick Variants (MStV)
- Realistic Torches [Plus]
- Create Ore Excavation
- Amendments
- Status Effect Bars
- InventoryProfilesNext
Removed Mods:
- Just Hammers
- Visuality
- Sparkle
- Terrastorage (dup items bug)
- Creeper-healing (crashing with graveyard mod)
- Simple Voice Chat
- InventoryHUD+
- HardcoreTorches
Now, you must collect the required Eyes to open your path to the End. Consider it part of your journey. A new quest has been added to guide you
Many new ships have been added. They will be invaluable if you wish to cross the dangerous oceans. A new quest has been added to guide you
Configurations Updated:
- ftbquest, kubejs (new quests: The End [Remastered], Aquamirae, Or Being A Pirate)
- hardcore_torches
- wandering_orc (increased orcs health)
Mods Updated:
- Language Reload
- Ping Wheel
- Friends & Foes
- Balm
- You're in Grave Danger
- NotEnoughAnimations
- Armor of the Ages
Added Mods:
- End Remastered
- Small Ships
- Not Enough Recipe Book
- Unsafe World Random Access Detector
- Perception
Removed Mods:
- Recipe Unlocker
- Majrusz's Progressive Difficulty
- Majrusz's Library
Configurations Updated:
- WildlifeConfig
- wandering_orc
- mutantmonsters-common.toml
- itemborders-common (fixed spam logs)
Mods Updated:
- Welcome To My World
- Fabric Language Koltin
- Forge Config API Port
- Right Click Harvest
- Fzzy Config
- Balm
- YetAnotherConfigLib
- Smart Farmers
Added Mods:
- Mutant Monsters
- Wandering Orc
- Fast Async World Save
- Oh The Biomes We've Gone
- Oh The Trees You'll Grow
- CorgiLib
I think my motivation is slowly fading. Sorry if the mod stops receiving updates for a long time.
Configurations Updated:
- option
- improvedmobs (now hostile mobs can't see through walls, only hear at nighttime)
Mods Updated:
- Welcome To My World
- Better Clouds
- SeasonHUD
- Sit
- TxniLib
- Xaero's Minimap
- YUNG's Cave Biomes
Configurations Updated:
- kubejs, ftbquest (New Quest: Twilight Forest)
- option
- iceandfire
- better_campfires (campfires will burn out faster in rain and snow)
- improvedmobs
Mods Updated:
-
Welcome To My World
- Nerfed Enderpest total drop items
- Changed the way the tamed mob leveling system works
- Changed Hostile Mobs Awareness mechanism, now if a chunk is making too much noise all players inside that chunk will be targeted
- New Enchantment: Silence (reduces the noises caused by players)
- Hostile Mobs now can't be pushed to any vehicle while targeting something
- Players can now sleep at the daytime
- If there's a jukebox playing close, the Awake chance will be negated
-
PuzzlesLib
-
Better Campfires (Now work with CarryOn)
-
SeasonHud
-
Friends & Foes
-
Immersive Melodies
-
Moonlight
Added Mods:
- [Downgraded] e4mc 5.3.0 > e4mc 5.2.1
- Despawn Tweaks
Removed Mods:
- Let Me Despawn
- Naturelist Delight
Configurations Updated:
- Sodium
- Paxi (Fixed vanilla fishes weird swimming animation)
- Visuality
- Kubejs, FTBQuest (New Quest: Hardcore Revival)
Mods Updated:
- Welcome To My World (Fixed Enderchester Eyes Texture, Increased Spawn Rate for Enderchester and Chester, Reduced Ancient Mobs Spawn Rate)
- Traveler's Backpack
- Mobs of Mythology
- Fzzy Config
- Collective
Configurations Updated:
- ftbquests (2 New Quests: Boss of Mass Destruction, Derelict)
- IceAndFire (Dragons Damage Nerfed)
- Derelict
Mods Updated:
- Welcome To My World (Fixed Wanderer Patroling Mechanism)
- Ad Astra (Fixed a lot of errors)
- FTB Quests
- Iris
- Sodium (Performance Increased, Fixed a lot of errors, Purified Water Texture Fixed)
- Simply More
Configurations Updated:
- bettercampfires
- carryon
Mods Updated:
Welcome To My World (Fixed weird things)
- Lighting won't strike at biomes that don't have rain particles
- Day counter animation fixed
- Hostile Mobs are a little less smart
- The buff that Hostile Mobs received from lightning will have longer durations
Added Mods:
Removed Mods:
- Ftbquest Freezes
- Final Adversaries (Hard decision)
Configurations Updated:
- bettercampfires (the effects only apply with campfires placed by players)
- carryon
Mods Updated:
Welcome To My World:
- Lighting won't strike at biomes that don't have rain particles
- Day counter animation fixed
- Hostile Mobs are a little less smart
Removed Mods:
- FTBQUEST FREEZES
- Final Adversaries (Hard decision)
Configurations Updated:
- ftbquests, kubejs (New Quest: Knight Quest)
- improvedmobs
- bettercampfires
- WildlifeConfig
Mods Updated:
- Welcome To My World (Crash fixed!, 2 sticks > 1 plank)
- Better Campfires (Now can't buff through walls)
Added Mods:
- It Takes a Pillage Continuation (Pillager Plantations)
- Naturalist (22 New Mobs)
- Naturalist Delight
- Structory
- Structory: Towers
- WITS (What Is This Structure?)
🔥 Lava Economy
- Below The Lava Surface, You'll See A New World
Configurations Updated:
- fbtquests
- Improvedmobs
- better_campfires (fuels burn time nerfed)
Mods Updated:
- Welcome To My World (Bring back baby zombies)
- Yung's Cave Biomes (Big Update)
- Simple Voice Chat
- Immersive Aircraft
Added Mods:
- [Downgrade] e4mc 5.3.0 > e4mc 5.2.1 (Fixed Multiplayer Problem)
- Nether Depths Upgrade (Lava Economy)
- Physics Mod
Removed Mods:
- Scorched