Content
| Name | Version | |
|---|---|---|
Dynamic Trees (1.21.1-1.5.1) Adds fully animated trees with biome-aware species, natural growth, and falling physics.
ATG – Alternate Terrain Generation (2.0.3) Overhauls terrain heightmaps and biome transitions for more natural continents and world shapes.
A Good Place (1.2.6) Generates atmospheric scenic set-pieces and calm exploration zones.
Adventure Dungeons (3.1) Adds handcrafted dungeons, traps, loot rooms, and exploration structures across the world.
Chef’s Delight (1.0.4) More meals, cooking stations, food effects, and culinary progression.
Brewin’ and Chewin’ (4.4.1) Adds brewing vats, drinkable utilities, and tavern-style consumables for settlement roleplay.
ImmersiveUI (0.3.3) Enhanced HUD, cleaner UI elements, improved tooltips, and immersive interface polish.
Ambient Environment (1.21.1-1.1) Better biome coloration, atmosphere blending, and environmental tinting.
Entity Texture Features (7.0.6) Random mob variants, emissive textures, and OptiFine-style detail support.
Entity Model Features (3.0.7) Dynamic models, geometry adjustments, and detailed entity visuals.
Charm of Undying (9.10) Expanded Totem of Undying functionality and quality-of-life features.
Allay Upgrades (2.3) Adds new Allay variants and improved behavior patterns.
Craftable Trident Allows crafting tridents without rare mob drops.
Craftable Saddles (v1.1) Adds a saddle crafting recipe.
Craftable Name Tag (0.1) Lets players craft name tags in survival.
Connector 2.0 Beta 12 (FULL) Cross-loader compatibility layer enabling Fabric-origin mods on NeoForge.
clientSort (2.1.4) Organizes creative tabs and client-side item sorting automatically.
This update expands worldgen, improves immersion, adds cooking & brewing systems, introduces new tech, and enhances entity visuals — all while improving client UX and maintaining NeoForge/Fabric compatibility.
| Name | Version | |
|---|---|---|