🌌 Ethereal Reborn
✨ New Additions & Updates
🌿 World Generation & Exploration
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Dynamic Trees (1.21.1-1.5.1) Adds fully animated trees with biome-aware species, natural growth, and falling physics.
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ATG – Alternate Terrain Generation (2.0.3) Overhauls terrain heightmaps and biome transitions for more natural continents and world shapes.
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A Good Place (1.2.6) Generates atmospheric scenic set-pieces and calm exploration zones.
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Adventure Dungeons (3.1) Adds handcrafted dungeons, traps, loot rooms, and exploration structures across the world.
⚙️ Tech & Progression
- Oritech (0.19.6) Introduces futuristic machines, energy systems, mining tools, and mid-to-late-game tech progression.
🍽️ Food, Cooking & Settlement Flavor
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Chef’s Delight (1.0.4) More meals, cooking stations, food effects, and culinary progression.
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Brewin’ and Chewin’ (4.4.1) Adds brewing vats, drinkable utilities, and tavern-style consumables for settlement roleplay.
🎨 Visual & UI Enhancements
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ImmersiveUI (0.3.3) Enhanced HUD, cleaner UI elements, improved tooltips, and immersive interface polish.
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Ambient Environment (1.21.1-1.1) Better biome coloration, atmosphere blending, and environmental tinting.
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Entity Texture Features (7.0.6) Random mob variants, emissive textures, and OptiFine-style detail support.
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Entity Model Features (3.0.7) Dynamic models, geometry adjustments, and detailed entity visuals.
⚔️ Gameplay Improvements
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Charm of Undying (9.10) Expanded Totem of Undying functionality and quality-of-life features.
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Allay Upgrades (2.3) Adds new Allay variants and improved behavior patterns.
🧰 Crafting & Utility Additions
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Craftable Trident Allows crafting tridents without rare mob drops.
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Craftable Saddles (v1.1) Adds a saddle crafting recipe.
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Craftable Name Tag (0.1) Lets players craft name tags in survival.
🔌 Backend / Compatibility
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Connector 2.0 Beta 12 (FULL) Cross-loader compatibility layer enabling Fabric-origin mods on NeoForge.
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clientSort (2.1.4) Organizes creative tabs and client-side item sorting automatically.
✔️ Summary
This update expands worldgen, improves immersion, adds cooking & brewing systems, introduces new tech, and enhances entity visuals — all while improving client UX and maintaining NeoForge/Fabric compatibility.
✨ Ethereal Reborn – Changelog (Latest Update)
🌍 New World & Structure Content
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Dynamic Trees (
dynamictrees-neoforge-1.21.1-1.5.0.jar)
Forests now grow with natural-looking, dynamic trees instead of vanilla blobs, making woods feel alive and varied. -
Towers of the Wild: Modded (
totw_modded-neoforge-1.21-1.0.8.jar)
Adds majestic sky-piercing towers across modded biomes, giving you new landmarks, loot spots, and vantage points to discover. -
Ocean’s Delight (
oceansdelight-neoforge-1.0.3-1.21.jar)
Expands ocean–themed food and cooking options, tying sea exploration into your survival and culinary progression. -
Supplementaries (
supplementaries-1.21-3.4.20-neoforge.jar)
A huge set of flavorful, functional blocks and gadgets (sign posts, jars, ropes, traps, etc.) to make builds feel lived-in and interactive. -
Amendments (
amendments-1.21-2.0.9-neoforge.jar)
Adds new tweaks, blocks, and features themed around world interaction and progression, further enriching exploration and building.
🧭 Exploration & Navigation
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Explorer’s Compass (
ExplorersCompass-1.21.1-3.0.3-neoforge.jar)
A configurable compass that lets you search for and track down specific structures in the world. -
Nature’s Compass (
NaturesCompass-1.21.1-3.0.3-neoforge.jar)
Similar to Explorer’s Compass but for biomes, letting you locate the perfect environment for your next base or project.
🎮 Gameplay & QoL
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Carry On (
carryon-neoforge-1.21.1-2.2.2.11.jar)
Lets you pick up and move chests, machines, spawners, and some entities by hand, making base moves and setup way less painful. -
Harvest With Ease (
harvest-with-ease-neoforge-1.21-9.4.0.jar)
Quality-of-life crop harvesting: break-to-replant or easy mass harvesting so farming feels smooth instead of grindy. -
FishFix (
fishfix-1.21.1-1.0.0.jar)
Small but important fixes for fish behavior/interactions to make aquatic life less buggy and more consistent. -
Ocean’s Delight (also gameplay)
Ties ocean exploration into your food progression with new recipes and drops.
💡 Visuals, Atmosphere & Feedback
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Dynamic Lights (
dynamiclights-v1.9-mc1.17-1.21.9-mod.jar)
Held and dropped light sources actually emit light, making caving, mining, and exploring feel cinematic and responsive. -
Spawn Animations (
spawnanimations-v1.11.2-mc1.17-1.21.10-mod.jar)
Mobs appear with smooth, stylized spawn animations instead of just popping in, adding visual flair and clarity. -
Subtle Effects (
SubtleEffects-neoforge-1.21.1-1.13.1.jar)
Extra particles, screen effects, and ambient touches that enhance immersion without overwhelming your view. -
Prism (
Prism-1.21.1-neoforge-1.0.11.jar)
Visual/lighting polish that works alongside Iris/Complementary-style setups to clean up and sharpen the look of the game.
🧊 UI & Inventory Polish
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Item Borders (
ItemBorders-1.21-neoforge-1.2.5.jar)
Adds configurable borders around items in your inventory (rarity, type, etc.), making it easier to parse loot at a glance. -
Legendary Tooltips (
LegendaryTooltips-1.21.1-neoforge-1.5.5.jar)
Gives high–value and special items gorgeous, stylized tooltips so important gear looks as epic as it feels.
🧱 Backend, Libraries & Compatibility
These don’t change gameplay directly but are required by other mods and improve stability/configuration:
- Iceberg (
Iceberg-1.21.1-neoforge-1.3.2.jar) – Shared library used by several content mods. - Cobweb (
cobweb-neoforge-1.21-1.4.0.jar) – Core library providing hooks and utilities for supported mods. - Fzzy Config (
fzzy_config-0.7.3+1.21+neoforge.jar) – Centralized config system some mods rely on. - Kotlin for Forge (
kotlinforforge-5.10.0-all.jar) – Kotlin language runtime so Kotlin-based mods can run.
✅ Summary
This update leans hard into:
- Richer worlds (Dynamic Trees, Towers of the Wild, Supplementaries, Ocean’s Delight, Amendments)
- Smarter exploration (Explorer’s & Nature’s Compass)
- Smoother play (Carry On, Harvest With Ease, QoL/visual feedback mods)
- Better polish & stability (UI tweaks and new libraries)
Version 1.0.6
Removed
- CMDCam (camera pathing / cinematic recorder)
- Wabi-Sabi Structures (structure pack)
- Better Combat (weapon/combat overhaul)
- Enderman Overhaul (enderman variants / behaviors)
- Katters Structures (structure pack)
- MES (Mekanism Extras-style utilities)
- MNS (Mekanism Nuclear/side-content support)
- Mobs of Mythology (mythical mob pack)
- More Culling (extra rendering culling optimizations)
- MVS (structure pack / village structures)
- Physics Mod (ragdoll / block physics)
- Player Animation Lib (player animation framework)
- T and T (Towns & Towers-style structure/content)
- Tectonic (worldgen overhaul)
- Tidal Towns (coastal town structures)
Added
New content / structures
- Design n Decor (decorative blocks & furnishings)
- Moogs Structures (core)
- MoogsEndStructures (End structures)
- MoogsNetherStructures (Nether structures)
- MoogsVoyagerStructures (Overworld/dimension structures)
- Ribbits (frog/themed content)
New tech / automation
- Create
- Create New Age
- Create Addition
- Create Diesel Generators
- Create Liquid Fuel
- Create Railways Navigator
New support / behavior libs
- Fabric API (for connector/compat)
- Lithostitched (chunk / terrain stitching helper)
- Grabby Mobs (mob reach/interaction behavior)
- Jauml (data/registry helper)
Updated
A large number of existing mods were version-bumped or switched to new LTS/neoforge builds between v1.0.5 and v1.0.6, including but not limited to:
- Mekanism + Additions + Generators + Tools
- Aether & Aether Villages
- Distant Horizons, Essential, Iris, Sodium, FerriteCore, Lithium
- Serene Seasons, SeasonHUD, Sky Villages, Lukis Grand Capitals
- Terralith, Undergarden, Incendium, Nullscape, Philips Ruins
- Farmers Delight, Geophilic, Explorify, Hearths, Hopo’s Better Underwater Ruins
- Illager Invasion, Nice Mobs Remastered, Guard Villagers, Mushroom/Nether/Overworld villager traders
- Sophisticated Backpacks/Core, Functional Storage, Bank Storage, Tank Storage
- Occultism, Oritech, Relics, Runes, MRU
- Xaero’s Minimap & World Map, YUNG’s API
- Advancements Screenshot, Jade, EMI, Modonomicon, Moonlight, Cristellib, Balm, Collective, Comforts
- Many small QoL, HUD, and library mods (inventory, villagers, seasons, sounds, etc.)
Functionally: v1.0.6 drops some heavy/flavor packs (combat overhaul, physics, some structure/worldgen sets) and adds a full Create tech stack + Moogs structure suite, while updating most core libraries and performance/visual mods to newer builds.
Whisperings of the Elders
A Chronicle of the Ethereal Realm
For sixteen cycles of the sun, I have borne witness to my kin’s passage through this boundless realm, his hands shaping destiny for over eighty hours in the mortal reckoning of time. The winds of change have stirred since the days of the first iteration—many veils have been lifted, revealing new paths unseen by those who walked before.
I watched as he delved into the arcane mysteries of Oritech, his spirit igniting with wonder. No omens of corruption, no foul rifts of instability—only the pure joy of ascension. The runes of MOTP guided his hand, weaving growth into his journey, while the sacred Relics whispered their forgotten power into his grasp.
A wise wanderer should compare the echoes of the past to the song of the present—perhaps I shall do so soon. In due time, the chronicles of this realm shall be rewritten, inscribed anew upon the sacred tomes of the Modpack.
As for the great gathering of seekers—our sanctum is not yet open to the untested traveler. We have forged a bastion in the astral currents of Vultr, upon the foundation of Debian, yet the sigils of invitation are still being woven. Soon, an application will arise for those worthy of entering the sacred halls, but for now, patience is the virtue of the wise.
- Antique Trading Ship
- Geophilic
- The Undergarden
- Architectury API
- Oritech
- Dungeons and Taverns Nether Fortress Overhaul
- CMDCam
- Protect Animals
- Towns and Towers
- Villager Names
- Hopo Better Underwater Ruins
- Sophisticated Backpacks
- The Aether
- Dungeons and Taverns Stronghold Overhaul
- 3D Skin Layers
- Automaticons
- Dungeons and Taverns Woodland Mansion Replacement
- Forgified Fabric API
- Fancy Messages
- Sawmill
- Traveler's Titles
- Villager Death Messages
- Athena
- Applied Energistics 2
- CreativeCore
- Runes
- Dungeons and Taverns Ancient City Overhaul
- Dungeons and Taverns Jungle Temple Replacement
- Sinytra Connector
- Physics Mod
- Custom Window Title
- ModMenu Badges Lib
- bad packets
- Explorer's Camp
- Tidal Towns
- Guard Villagers
- More Armor Trims
- Piglin Names
- AzureLib
- BetterF3
- Village Bell Recipe
- Moonlight Lib
- Packed Up (Backpacks)
- More Culling
- Luki's Grand Capitals
- Unwrecked Ships
- Remove Terralith Intro Message
- Areas
- YUNG's API
- MonoLib
- Aether Villages
- M.R.U
- YetAnotherConfigLib (YACL)
- Modonomicon
- Advancement Screenshot
- Xaero's Minimap
- Titanium
- Forgematica
- Realistic Bees
- Illager Invasion
- Smarter Farmers (farmers replant)
- Sodium
- Campfire Spawn and Tweaks
- Connector Extras
- Another Furniture
- VanillaConfig
- Hey Berry! SHUT UP
- Better Third Person
- Cristel Lib
- Sophisticated Core
- Nullscape
- Random Mob Sizes
- Better Archeology
- Inventory Essentials
- Chalk
- Drip Sounds
- Relics
- Mod Menu
- Butchercraft
- Tank Storage
- Cloth Config API
- Open Parties and Claims
- Client Tweaks
- Dungeons and Taverns Pillager Outpost Overhaul
- Stray Spawn
- Enhanced Block Entities
- Enderman Overhaul
- Solar Cooker
- Boids
- playerAnimator
- Easy Mob Farm
- Portfolio
- Immersive Aircraft
- Geckolib
- Client Sort
- AI Improvements
- MNS - Moog's Nether Structures
- WAIG: Where Am I Going
- Balm
- Nether Portal Spread
- Longer Following Time
- Lithium
- Bartering Station
- Inventory Totem
- Dragon Drops Elytra
- EMI
- Wabi-Sabi Structures
- Overworld Piglins
- Xaero's World Map
- Iris Shaders
- Serene Seasons
- Sounds
- Trading Post
- Chipped
- Incendium
- Euphoria Patches
- Sooty Chimneys
- Sodium
- Distant Horizons
- Tectonic
- Dungeons and Taverns Ocean Monument Replacement
- Biome Spawn Point
- Spiders Produce Webs
- No Hostiles Around Campfire
- Bank Storage
- Starter Kit
- Rain Be Gone Ritual
- Double Doors
- Mob Heads
- Villager Hats
- Collective
- Farmer's Delight
- Mobs of Mythology
- Nether Villager Trader
- Euphonium
- Terralith
- Mushroom Villager Trader
- Curios API Continuation
- AzureLib Armor
- Random Village Names
- Ender Dragon Fight Remastered
- Sky Villages
- Mob LootBags
- Essential Mod
- Dungeons and Taverns
- SuperMartijn642's Core Lib
- Bareback Horse Riding
- OctoLib
- MVS - Moog's Voyager Structures
- Dungeons and Taverns Swamp Hut Overhaul
- Jade 🔍
- MOTP - RPG Player Leveling System
- Explorify
- Comforts
- FerriteCore
- Finetunned Weaponry
- Better Combat
- HerdsPanic
- oωo (owo-lib)
- Dungeons and Taverns Desert Temple Replacement
- Iris Shaders
- Swashbucklers
- Nice Mobs Remastered
- Trims Expanded
- Resourceful Lib
- MES - Moog's End Structures
- Philips Ruins
- Katters Structures
- Model Gap Fix
- Droppable Villager Trades
- Resourceful Config
- Village Spawn Point
- SmartBrainLib
- GlitchCore
- Functional Storage
- SeasonHUD
- PneumonoCore
- Occultism
- Healing Campfire
- Hearths
- WorldEdit
- SuperMartijn642's Config Lib
- Continuity
- Dungeons and Taverns End Castle Standalone
- Cave Dust
- Weaker Spiderwebs
- MaFgLib
- Puzzles Lib
- MidnightLib
- RideHud
- Cherry Grove Villages
- Scorched
Ethereal is ready for Modrinth.



