heavy-rpg-v1.2
- added Weaponworks, Towns and Towers, Waystones, Continents and MmmMmmMmmMmm
- reverted Terralith and Tectonic back to Expanded Ecosphere
- added paxi to set default resource packs
- set sparsestructures sparse factor to 1 (same as vanilla default) for now
- applied some minor mod updates
heavy-rpg-v1.0
- added ETF, EMF, visuality reforged, easy shulker boxes, forgified fabric API and connector
- added stay true, complementary reimagined, complemenrary unbound and BSL as resource pack options
- configured starter kit and better combat