- Changed Visual alerts before tool switch for Invenetory tweaks
- Activated dynamic lights in Ars Nouveau client config
- Edited Almost Unified recipies to exclude any modification of Enchanted recipies
- Edited Lootr config to blacklist mod items that couldn't be parsed
- Made the modpack compatible with Physics pro
- Added optimization mods
- Added Boid to make the fish look more realistic
- Added Curious Lanterns + Radiant Gear to allow players to carry lanterns on an inventory belt slot
- Added Better Forest, Yung's Better Mineshaft and Immersive Weathering for aesthetics
Added features to make exploration more interesting:
- Loot adapted to the difficulty of the area with rebalanced loot
- Multiplayer loot with Lootr
- Ores spread relatively to the biomes to motivate players to search for new ones
Corrected Alex Cave config to allow Distant Horizon to work
Added VMod to avoid Valkyrien Skies log spamming on servers (ship with 0 mass deletion command helps a lot).
Big update to integrate Continuity to allow for connected textures resource packs. I used a lot of mods/resource pack as a work around before so I removed/changed them. Blueprint, the library for Personality was incompatible with Continuity so I had to delete it and find replacements to keep the ability to sit and crawl.
Added Statues, a mod that was in my previous modpack Added a new sleep mechanics with Sleep Tight. It's a test as it might not work well with Vampirism in multiplayer games.
CHANGES:
- Added :
Sinytra Connector + Fabric API
Continuity
CITResewn
CrawlOnDemand
Sitting +
Better Third Person
Chisel and Bits
Statues
- Removed :
Blueprint
Fusion
Measurements
Personality
Rechisel
Rechiseled: Create
- Edited :
Comfort config Keymap