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[STONEBORN Update]

FORGE IS NOW 47.2.17

Mods:

  • Added JourneyMap Teams

Resource Pack:

  • Added STONEBORN - Dwarven-Fantasy Inspired UI Overhaul

Configs:

  • Fixed Resource Pack order and Keybinds resetting

Changes:

  • Relic abilities will no longer target or damage pets or players on your team (Relics)
  • Removed friendly-fire for relic's active abilities (Relics: Alex's Mobs Compat)
  • Nerfed wildfire crown (Friends&Foes)
  • Baby winged animals inherit their wing color from their parents (Aether: Lost Content Addon)
  • Phoenix tools are properly considered as Aether tools (Aether: Lost Content Addon)
  • Aechor Plants no longer disappear when hit with a Gravitite Sword (The Aether)
  • Aether flower bounding boxes now offset properly (The Aether)
  • Ambrosium no longer can enchant all blocks (The Aether)
  • Added Waystones to Cherry and Bamboo Repurposed Structures villages (Waystones)
  • Inject waystone pieces into Repurposed Structures zombie village variants (Waystones)

Fixes:

  • Crash with some modded advancements (Advancement Plaques)
  • Incorrect use of accessory tags. Should work with the normal curios slots now (Aether: Lost Content Addon)
  • Dendler not spawning properly in the hasturian wastes (Eldritch End)
  • Animated texture optimizations causing animated textures to be out of sync (Embeddium)
  • "Loading terrain" screen not going away for a long time when facing certain directions in the world (Embeddium)
  • Another edge case where chunk regions are ordered incorrectly, causing water to disappear behind stained glass (Embeddium)
  • Crash related to blaze/wildfire/illusioner (Friends&Foes)
  • Portals still being linked to return portal positions even after those portals are broken (NetherPortalFix)
  • Buckets not having any effect on waterlogged waystones (Waystones)
  • Warp stone cooldown getting corrupted into millions of seconds (Waystones)
  • Issues with What Are They Up To Mod

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

[Huge Update] - FORGE IS NOW 47.2.16

Almost 1:1 with Curseforge Modpack

HotFix:

  • Removed Visual Wokrbench

Mods:

  • Added Apotheosis
  • Added Apotheotic Additions
  • Added Medieval Origins Revival
  • Added Passive Skill Tree
  • Added Simply Swords
  • Added Bosses of Mass Destruction [FORGE]
  • Added Epic Samurai's
  • Added Epic Empires
  • Added Epic Knights'n'Mages
  • Added Minecolonies
  • Added ChristmasColonies
  • Added Stylecolonies
  • Added Cosmetic Armor Reworked
  • Added GeOre
  • Added GeOre Nouveau
  • Added Handcrafted
  • Added Immersive Armors
  • Added JadeColonies
  • Added Sons of Sins
  • Added Mutant Monsters
  • Added Shield Overhaul
  • Added Relics: Alex's Mobs Compat
  • Added StarbuncleMania
  • Added TACT - Tiny Alex's Caves Tweaks
  • Added Tetra Extras
  • Added What Are They Up To (Watut)
  • Added Deep Aether
  • Added Guard Villagers
  • Added Chunk Sending
  • Added Loot Integrations
  • Added fix GPU memory leak
  • Added Structure Essentials
  • Added Better Fps - Render Distance
  • Added Connectivity
  • Added Server Performance - Smooth Chunk Save
  • Added Farsight
  • Added Memory Settings
  • Added Better chunk loading
  • Added Biome Music
  • Added Client Crafting
  • Added Recipe Essentials
  • Added Redirector
  • Added Too Fast
  • Added Paintings ++
  • Added Corial Woodcutter
  • Added DespawnTweaker
  • Added Snow Real Magic!
  • Added Krypton Reforged
  • Added RevampedWolf
  • Added SparseStructuresReforged
  • Added Stalwart Dungeons
  • Added Void Totem
  • Added Medieval Music
  • Added Aether Steel
  • Added All the Trims
  • Added CullLessLeaves Reforged
  • Removed Cull Leaves (Replaced)

Resource Packs:

  • Added Custom Resource Pack

Configs:

  • Blacklisted Relics Table from CarryOn

Changes:

  • Curios inventory keybinding now also closes the current container to mimic the behavior of the vanilla inventory keybinding (Curios)
  • Added Dendler (Eldritch End)
  • Reworked Copper Golem AI to use brain/tasks instead of goals (Friends&Foes)
  • Reworked Copper Golem animations to use keyframe animations (Friends&Foes)
  • Improved Copper Golem oxidized statue state (Friends&Foes)
  • Improved compatibility with other mods tweaking lightning rod (Friends&Foes)
  • Boosted Mauler scaling allowing significant growth when fed with enchanted items (Friends&Foes)
  • Changed Wildfire Crown Fragments to be immune to fire/lava (Friends&Foes)
  • Infrastructure changes across all versions allowing faster development flow/ports (Friends&Foes)
  • Wolves equipped with Wolf Armour will now drop the Wolf Armour on death (What Are You Voting For? 2023)
  • Added the ability to switch dimensions viewed on the map without physically switching dimensions. You can do it from the map switching menu, with a quick toggle button on the map screen or with a key binding (Xaero's World Map)
  • Added the ability to teleport between dimensions by right clicking a map of another dimension (Xaero's World Map)
  • You can now connect waypoint sub-worlds that are from the same dimension (Xaero's Minimap)
  • Optimisation of tracked player dimension filtering when rendering them (Xaero's Minimap & World Map)
  • Some general waypoint-related optimisations (Xaero's Minimap & World Map)
  • Slightly optimised region unloading (Xaero's World Map)
  • FTB Teams support (Xaero's Minimap)

Fixes:

  • Known Problems with the Modrinth Version
  • Slots failing to sync after world load (Curios)
  • Slots desyncing after dying or dimension changing (Curios)
  • Golems pattern spawns with dispenser (Friends&Foes)
  • Golems and Wildfire immunity to fall damage (Friends&Foes)
  • Compatibility problems leading to client/server crashes related to Illusioner and Blaze interactions (Friends&Foes)
  • Mauler collider box scaling issues (Friends&Foes)
  • Crash related to blaze (Friends&Foes)
  • Mauler being immortal (Friends&Foes)
  • Error that would cause naturally spawning Penguins to freeze the game (What Are You Voting For? 2023)
  • Waypoint dimension scaling not working quite right for modded dimensions. Requires visitting the dimensions once after updating (Xaero's Minimap)
  • Incorrect waypoint order when rendering them with dimension scaling (Xaero's Minimap)
  • "Load New Chunks" and "Update Chunks" options not working for non-world-save maps in singleplayer (Xaero's World Map)
  • Some regions refusing to load under some conditions that could be caused by quickly switching between dimensions (Xaero's World Map)
  • Fixes (Supplementaries)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

[Tome of Blood Update]

FORGE IS NOW 47.2.6

Mods:

  • Added Tome of Blood: Rebirth
  • Added Geophilic Reforged – Biome Additions
  • Added Stony Cliffs Are Cool
  • Added Eldritch End
  • Added Connector Extras
  • Added Sinytra Connector
  • Added Ocean's Delight
  • Added Cuisine Delight
  • Added Ping Wheel

Changes:

  • Short and Tall Aether doors and the addons Aether Redux and Deep Aether are now treated as Aether blocks for the purpose of tool mining speed (Dramatic Doors)
  • Added New School, Eldritch (Iron's Spells 'n Spellbooks)
  • Added Misc things (Iron's Spells 'n Spellbooks)
  • Spell Balance Changes (Iron's Spells 'n Spellbooks)
  • Misc Changes (Iron's Spells 'n Spellbooks)
  • Big improvements to damage numbers for entities (Target Dummy)
  • Fully reworked Researching Table UI (Relics)
  • Added ability to convert regular Vanilla experience into the relic experience (Relics)
  • Reworked Researching Table block model (Relics)
  • Added sound effects for the table UI widgets (Relics)
  • Table UI now can be closed by pressing E (Relics)
  • Ogana Burdock as a plant for getting the fruit (Endorium)
  • Implemented Cherrier Groves (Geophilic – Vanilla Biome Overhauls)
  • Added direction indicator to show off-screen pings (Ping Wheel)
  • Improved render order of pings to reflect their distance (Ping Wheel)
  • Upgraded Endorium tools are now stronger than that of Netherite, but require Dragon Breath (Endorium)
  • Ender Boots upon teleporting will keep the look direction on the target (Endorium)

Fixes:

  • Mob level being reset when summoned with commands (Auto Leveling)
  • Attribute modifiers not being applied to mobs summons with commands (Auto Leveling)
  • Tamed wolf reset their health (Auto Leveling)
  • Rendering for short and tall TF Lost Blocks doors, now windows won't make the blocks invisible (Dramatic Doors)
  • Crash with Apotheosis (Eidolon : Repraised)
  • Spell Power and Resistance Attributes not being able to go below 1 (Iron's Spells 'n Spellbooks)
  • Fireward Ring strange behavior due to reliance on mob effect (Iron's Spells 'n Spellbooks)
  • Sending packets while client is not ready (JourneyMap)
  • Some mod interaction issues (JourneyMap)
  • Input handling where in some cases shortcuts weren't triggered on button/key release (libIPN)
  • Issue with player dmg particles (Target Dummy)
  • Missing Eng translation for some table UI elements (Relics)
  • Weird rendering of experience value in the table UI (Relics)
  • Wrong tooltip description of the max-leveled relics in the table UI (Relics)
  • Bowls and nautilus shells not returning when eaten (Crabber's Delight)
  • Tool material stats (Endorium)
  • Magnum torches occasionally missing out on spawns at their range's edge (Magnum Torch)
  • Block placements not updating the chunk visually (Embeddium)
  • Transmitter durability (Endorium)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

⚔️ Most features from Medieval MC [FORGE] - MMC4 that is on CurseForge

⚔️ Modrinth still lacks a lot of mods so consider this version the "LITE" version of Medieval MC [FORGE] - MMC4

External resources



Project members

Luna Pixel Studios

Luna Pixel Studios

Organization

SHXRKIE

Owner


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